First let's talk about the positives: Foundry Rocks. Volunteers work on creating new experiences for Conquer Club players, with other people helping them with comments and suggestions. That's a killer good system...if you get comments and suggestions. That's my bone with the foundry. If you're not an established mapmaker, it takes 3 times as long to get comments on your maps, and that's if you're lucky. Good ideas from newer folks take longer to go through the Foundry for no really good reason.
Case in point, I've got two great concepts going right now. One still needs a graphical update (Trench Warfare, working on it), but the other (The Citadel) got an update that addressed all previous comments, and has since gotten zero comments. What kind of encouragement is that for me to continue making maps if I release a comprehensive update and sit around waiting forever just to have people agree ("hey, it fixes everything I had issues with") or note further things to fix ("that's still unclear")?
I can partially understand an established mapmaker bias. Several map topics start in Map Ideas with little more than a rough image, and never go anywhere. But ones that are fully done graphically should get equal treatment, even if they don't have big-shot names on them. Thanks for your consideration.