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Conquest Maps

PostPosted: Tue Apr 29, 2008 7:28 pm
by gimil
So first there was feudal war, and age of realm might and magic. All three have been highly successful maps (althought we all know that feudal is everyones favourite :P).

Now up coming we have 3 more conquest maps. The new worlds, CC mogul and age of realm mayhem. Head over to the final forge sub forum take a look at them and vote for which onw you think will be the next big hit!

Re: Conquest Maps

PostPosted: Tue Apr 29, 2008 7:39 pm
by The Fuzzy Pengui
Since for some reason a lot of people seem to hate clicking that "Map Foundry" topic in the forums, here are the direct links for them :D

The New World

CC City Mogul

AoR: Age of Mayhem

By the way, I really LOVE how The New World looks, and I can't wait to see how it plays (and I haven't really played conquest maps yet because I haven't had the time to learn them).

A HUGE thanks to Coleman for working so hard on The New World.
A HUGE thanks to DiM for working so hard on CC City Mogul.
Another HUGE thanks to DiM for working so hard on AoR: Age of Meyhem and completing the popular AoR Trilogy.

Re: Conquest Maps

PostPosted: Tue Apr 29, 2008 8:02 pm
by Crissipos
Isn't Empire Builder a Conquest Map either? And Oasis

Re: Conquest Maps

PostPosted: Tue Apr 29, 2008 8:05 pm
by InkL0sed
Crissipos wrote:Isn't Empire Builder a Concuest Map either? And Oasis


Empire Builder is, yes. Oasis is debatable. I would say that it is inspired by conquest gameplay, but is ultimately not.

But I think the reason they're not included is because neither are in Final Forge.

Now, back on topic: I think the New World will be the most popular, but maybe that's because I look forward to it the most.

Re: Conquest Maps

PostPosted: Tue Apr 29, 2008 8:05 pm
by The Fuzzy Pengui
Crissipos wrote:Isn't Empire Builder a Concuest Map either? And Oasis

They aren't in Final Forge yet.

These three are the 3 Conquest Maps in Final Forge (the last step for a map before quenching).

The other two maps haven't reached the Final Forge stage yet (but maybe Gimil will make another poll for them when they hit that stage) :D

Re: Conquest Maps

PostPosted: Tue Apr 29, 2008 8:06 pm
by The Fuzzy Pengui
Dang fast poster InkL0sed :cry:

Re: Conquest Maps

PostPosted: Tue Apr 29, 2008 8:07 pm
by Herakilla
i think people will warm up to dims idea to "fix" the dice in his CC mogul map.

Re: Conquest Maps

PostPosted: Tue Apr 29, 2008 8:13 pm
by The Fuzzy Pengui
Herakilla wrote:i think people will warm up to dims idea to "fix" the dice in his CC mogul map.

That's true. Maybe I chose The New World because visually it's more appealing (to me) and it appears more of a hybrid conquest than a full fledged conquest like AoR maps are.

Re: Conquest Maps

PostPosted: Tue Apr 29, 2008 8:13 pm
by BaldAdonis
Herakilla wrote:i think people will warm up to dims idea to "fix" the dice in his CC mogul map.

You will be surprised. Big numbers mean bigger upsets.

Re: Conquest Maps

PostPosted: Tue Apr 29, 2008 8:15 pm
by The Fuzzy Pengui
BaldAdonis wrote:
Herakilla wrote:i think people will warm up to dims idea to "fix" the dice in his CC mogul map.

You will be surprised. Big numbers mean bigger upsets.

True as well....too many noobs using auto attack :shock: [-X

Re: Conquest Maps

PostPosted: Tue Apr 29, 2008 8:17 pm
by Sir. Ricco
BaldAdonis wrote:
Herakilla wrote:i think people will warm up to dims idea to "fix" the dice in his CC mogul map.

You will be surprised. Big numbers mean bigger upsets.

Its going to be fun. Actually it is going to be really annoy. Darn you DiM. :evil:

Re: Conquest Maps

PostPosted: Tue Apr 29, 2008 9:51 pm
by Mr_Adams
The AOR series already has a strong foowing, it's a, hands down, AoR victory

Re: Conquest Maps

PostPosted: Tue Apr 29, 2008 10:09 pm
by Herakilla
BaldAdonis wrote:
Herakilla wrote:i think people will warm up to dims idea to "fix" the dice in his CC mogul map.

You will be surprised. Big numbers mean bigger upsets.


youre right but the theory is that the more dice you roll the closer you get to average. basically its the time proven "the more data you collect the closer to average you get" because then you can eliminate anomalies. through averages

but there will always be good streaks and bad, there really isnt anything we can do about it but DiM may be onto something

Re: Conquest Maps

PostPosted: Wed Apr 30, 2008 6:26 am
by Pedronicus
Forgive my lack of intelligence, but what is a conquest map?

Re: Conquest Maps

PostPosted: Wed Apr 30, 2008 6:45 am
by yeti_c
Pedronicus wrote:Forgive my lack of intelligence, but what is a conquest map?


A map where you only start with 1 territory...

As started by DiM's Age Of Realms: Might...
Continued in "AOR: Magic" -> and soon "AOR: Mayhem"
And there's also "Feudal War".

Look out for a few other maps that will also be similar...
"Treasures of the Galapagos"

C.

Re: Conquest Maps

PostPosted: Wed Apr 30, 2008 9:03 am
by DiM
even though i like AoR: Mayhem better it think CC Mogul has the potential of being an even bigger success or on the contrary be a huge pile of dung. :lol:

if my theory is correct then CC mogul will be the most strategy oriented map with little luck involved (if played with the right settings: no cards, chained/adjacent, fog)
yes the theory is that the more dice you roll the more balanced the outcomes will be. of course that doesn't exclude really strange streaks like 1 defender rolling 100 sixes in a row :lol: but nevertheless it should make dice more fair by eliminating shitty situations where you attack 8vs2 and lose. also a fun factor will be autoattack for the trigger happy people and of course the perfect map for build-up games :lol:

Re: Conquest Maps

PostPosted: Wed Apr 30, 2008 9:10 am
by BENJIKAT IS DEAD
DiM wrote:CC Mogul has the potential of being .... a huge pile of dung. :lol:


I'm glad you realise that :) - what it won't be is mediocre.

Re: Conquest Maps

PostPosted: Wed Apr 30, 2008 9:15 am
by DiM
BENJIKAT IS DEAD wrote:
DiM wrote:CC Mogul has the potential of being .... a huge pile of dung. :lol:


I'm glad you realise that :) - what it won't be is mediocre.


i realise it and said it from the start it will either be a stroke of genius or a bucket of retard juice :lol:

too bad we don't have a testing facility otherwise i would have been sure of the outcome. :roll:

Re: Conquest Maps

PostPosted: Wed Apr 30, 2008 9:21 am
by yeti_c
DiM wrote:
BENJIKAT IS DEAD wrote:
DiM wrote:CC Mogul has the potential of being .... a huge pile of dung. :lol:


I'm glad you realise that :) - what it won't be is mediocre.


i realise it and said it from the start it will either be a stroke of genius or a bucket of retard juice :lol:

too bad we don't have a testing facility otherwise i would have been sure of the outcome. :roll:


At least this way you can blame it all on the lack of testing if it goes horribly wrong...

And if it goes right - proclaim your Genius to the rest of the world... er forum.

C.

Re: Conquest Maps

PostPosted: Wed Apr 30, 2008 9:22 am
by gimil
The Fuzzy Pengui wrote:A HUGE thanks to Coleman for working so hard on The New World.
A HUGE thanks to DiM for working so hard on CC City Mogul.
Another HUGE thanks to DiM for working so hard on AoR: Age of Meyhem and completing the popular AoR Trilogy.


I like how im shunned to the side again :\

Re: Conquest Maps

PostPosted: Wed Apr 30, 2008 9:40 am
by DiM
yeti_c wrote:
DiM wrote:too bad we don't have a testing facility otherwise i would have been sure of the outcome. :roll:


At least this way you can blame it all on the lack of testing if it goes horribly wrong...

And if it goes right - proclaim your Genius to the rest of the world... er forum.

C.


that's the plan :lol:

Re: Conquest Maps

PostPosted: Wed Apr 30, 2008 9:43 am
by DiM
gimil wrote:
The Fuzzy Pengui wrote:A HUGE thanks to Coleman for working so hard on The New World.
A HUGE thanks to DiM for working so hard on CC City Mogul.
Another HUGE thanks to DiM for working so hard on AoR: Age of Meyhem and completing the popular AoR Trilogy.


I like how im shunned to the side again :\



life is hard :lol:

Re: Conquest Maps

PostPosted: Wed Apr 30, 2008 9:43 am
by yeti_c
DiM wrote:
gimil wrote:
The Fuzzy Pengui wrote:A HUGE thanks to Coleman for working so hard on The New World.
A HUGE thanks to DiM for working so hard on CC City Mogul.
Another HUGE thanks to DiM for working so hard on AoR: Age of Meyhem and completing the popular AoR Trilogy.


I like how im shunned to the side again :\



life is hard :lol:


Yeah - and you suck!!

C.

Re: Conquest Maps

PostPosted: Wed Apr 30, 2008 9:44 am
by gimil
DiM wrote:
gimil wrote:
The Fuzzy Pengui wrote:A HUGE thanks to Coleman for working so hard on The New World.
A HUGE thanks to DiM for working so hard on CC City Mogul.
Another HUGE thanks to DiM for working so hard on AoR: Age of Meyhem and completing the popular AoR Trilogy.


I like how im shunned to the side again :\



life is hard :lol:


Especially since the poll suggests that my map is more popular than AoR AGAIN :D

(pre quench that it)

Re: Conquest Maps

PostPosted: Wed Apr 30, 2008 10:33 am
by Qwert
WWII ARDENNES OFFENSIVE will be next popular map. :D