Page 1 of 1

Foundry Newsletter: Community Perspectives Poll

PostPosted: Mon Jun 16, 2008 4:27 pm
by ZeakCytho
Okay, we're trying something new for the Community Perspectives section, since almost no one was interested in the last attempt. It's a poll now. Just vote. That's all you need to do. If you want to write a few paragraphs about it, feel free to, but it's by no means necessary. We'd like as many votes as we can get!

Re: Foundry Newsletter: Community Perspectives Poll

PostPosted: Mon Jun 16, 2008 4:32 pm
by pepperonibread
The poll wrote:Large Geographic Maps (Classic, British Isles, Europe, etc.)

Small Geographic Maps (NYC, Berlin 1961, Cairns Coral Coast, etc.)


Classic large? NYC small? I think you've got these two options reversed :D
Also, any way you could edit the poll so it allows you to check multiple answers? That may get you better data...
Edit: Well, some have already voted, so I don't think you can change it now.

Re: Foundry Newsletter: Community Perspectives Poll

PostPosted: Mon Jun 16, 2008 4:40 pm
by ZeakCytho
pepperonibread wrote:
The poll wrote:Large Geographic Maps (Classic, British Isles, Europe, etc.)

Small Geographic Maps (NYC, Berlin 1961, Cairns Coral Coast, etc.)


Classic large? NYC small? I think you've got these two options reversed :D
Also, any way you could edit the poll so it allows you to check multiple answers? That may get you better data...
Edit: Well, some have already voted, so I don't think you can change it now.


The options were in terms of scale, not number of territories. The world vs. a city ;)

As for multiple answers, I guess that would have been a better idea :(
But it's too late now.

Re: Foundry Newsletter: Community Perspectives Poll

PostPosted: Mon Jun 16, 2008 4:49 pm
by TaCktiX
Zeak, restart the poll and make things happen. Found out by some experimenting that if you recreate a poll with no options, you can remove the presently existent one entirely. And we've had all of four votes.

Re: Foundry Newsletter: Community Perspectives Poll

PostPosted: Mon Jun 16, 2008 4:56 pm
by ZeakCytho
Okay, poll redone. For some reason, the votes stayed :|. Not sure if that's good or bad.

Re: Foundry Newsletter: Community Perspectives Poll

PostPosted: Mon Jun 16, 2008 5:06 pm
by wcaclimbing
ZeakCytho wrote: If you want to write a few paragraphs about it, feel free to, but it's by no means necessary.


I'll probably write a paragraph or three if "Fictional Maps" wins the poll. Cause thats my favorite kind :D

Re: Foundry Newsletter: Community Perspectives Poll

PostPosted: Mon Jun 16, 2008 5:17 pm
by TaCktiX
You can write a paragraph explaining why you like them so much if you want to. I don't think the "winner" of the poll should determine whether or not you do. ;)

Re: Foundry Newsletter: Community Perspectives Poll

PostPosted: Mon Jun 16, 2008 5:40 pm
by pepperonibread
ZeakCytho wrote:
pepperonibread wrote:
The poll wrote:Large Geographic Maps (Classic, British Isles, Europe, etc.)

Small Geographic Maps (NYC, Berlin 1961, Cairns Coral Coast, etc.)


Classic large? NYC small? I think you've got these two options reversed :D
Also, any way you could edit the poll so it allows you to check multiple answers? That may get you better data...
Edit: Well, some have already voted, so I don't think you can change it now.


The options were in terms of scale, not number of territories. The world vs. a city ;)

As for multiple answers, I guess that would have been a better idea :(
But it's too late now.


The world vs. a city? Then why is NYC paired with World 2.1? Maybe I'm just confused #-o

Re: Foundry Newsletter: Community Perspectives Poll

PostPosted: Mon Jun 16, 2008 5:58 pm
by ZeakCytho
pepperonibread wrote:
ZeakCytho wrote:
pepperonibread wrote:
The poll wrote:Large Geographic Maps (Classic, British Isles, Europe, etc.)

Small Geographic Maps (NYC, Berlin 1961, Cairns Coral Coast, etc.)


Classic large? NYC small? I think you've got these two options reversed :D
Also, any way you could edit the poll so it allows you to check multiple answers? That may get you better data...
Edit: Well, some have already voted, so I don't think you can change it now.


The options were in terms of scale, not number of territories. The world vs. a city ;)

As for multiple answers, I guess that would have been a better idea :(
But it's too late now.


The world vs. a city? Then why is NYC paired with World 2.1? Maybe I'm just confused #-o


I redid the poll to allow multiple voting, and I changed it to your suggested categories while doing so, because they're more intuitive :)

Re: Foundry Newsletter: Community Perspectives Poll

PostPosted: Mon Jun 16, 2008 8:09 pm
by Kaplowitz
It depends on the map-- theme/place/gameplay

Re: Foundry Newsletter: Community Perspectives Poll

PostPosted: Mon Jun 16, 2008 8:52 pm
by WidowMakers
///Start Spam

I hate abstract maps.

Conquerman - YUK!
8 Thoughts - BLAH BLAH
KOTM - Just crazy dumb
and don't get me started on that MAZE CRAZE thing. Disgusting!!!
:sick: :sick: :sick: :sick: :sick: :sick: :sick: :sick:

WM

///End Spam

Re: Foundry Newsletter: Community Perspectives Poll

PostPosted: Mon Jun 16, 2008 9:53 pm
by seamusk
I gotta say that its less about purely size and theme and more about good gameplay for me.

Re: Foundry Newsletter: Community Perspectives Poll

PostPosted: Tue Jun 17, 2008 5:52 am
by WidowMakers
seamusk wrote:I gotta say that its less about purely size and theme and more about good gameplay for me.
But is not the size of the map and theme related to gameplay?

I mean the theme of World 2.1, Classic and Doodle are the same, but they are all different sizes and different gameplay.
SO here theme does not influence gameplay but size does.

And the theme ( I assume you mean the genre of map: Geography , abstract, fictional) has a HUGE impact on gameplay, because that determines the types of XML and features a map needs, thus affecting gameplay. Now look at Draknor and Scotland. Both the same size but the theme is totally different.
SO here theme does influence gameplay but size does not.

So I guess what I am saying is that these three aspects, although not always, are closely related.


My favorite maps have always been those closer to Standard rules. I like some of the new XML features but not too many in one map. I prefer medium to large maps also.

WM

EDIT: Sorry seamusk, I must have initially read your post wrong. Basically you are saying that as long as it has good gameplay, you don't care what the size or them of the map is. For some reason I took that as the size and theme don't effect gameplay. :oops: . Sorry.

So I do agree with you. As long as it is fun to play, It should not matter the theme or size.

Re: Foundry Newsletter: Community Perspectives Poll

PostPosted: Tue Jun 17, 2008 6:14 am
by DiM
from a map maker's point of view i like fictional maps because they give me freedom. i can do whatever i want without any constraint.

Re: Foundry Newsletter: Community Perspectives Poll

PostPosted: Tue Jun 17, 2008 6:21 am
by yeti_c
I want to campaign for the removal of Crossword from the last category - the inclusion of crossword is making me consider changing my vote to something else.

C.

Re: Foundry Newsletter: Community Perspectives Poll

PostPosted: Tue Jun 17, 2008 6:58 am
by seamusk
WidowMakers wrote:My favorite maps have always been those closer to Standard rules. I like some of the new XML features but not too many in one map. I prefer medium to large maps also.

WM

EDIT: Sorry seamusk, I must have initially read your post wrong. Basically you are saying that as long as it has good gameplay, you don't care what the size or them of the map is. For some reason I took that as the size and theme don't effect gameplay. :oops: . Sorry.

So I do agree with you. As long as it is fun to play, It should not matter the theme or size.

haha. No worries mate. Obviously theme matters. Just read half of my posts on the new abstract maps folks propose. It needs a theme, theme, theme. People like maps more that have a theme. But gameplay to me is the ultimate hook on all maps. It can look pretty as shit but if the gameplay sucks, game over.

That said, when it comes to maps in the 15 to 35 territory range using primarily standard rules we are hitting the saturation point in my opinion. If it is that size and doesn't have unique gameplay and/or theme, I'm not interested all that much. I'm saying that as both a player and as a new map maker. Now, I believe that the larger maps and the ones with more unique gameplay simply leave more options for growth, diversity of gameplay and help fill unfulfilled niches more at this point. And I think all map makers ought to keep in mind the idea of saturation. Just my 38 cents... (which isn't worth much in Euros)