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Mapmakers by Map

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Mapmakers by Map

Postby chipv on Sat Jan 03, 2009 8:09 pm

Ok, partly to help qwert, partly to help Map Information, here is a first attempt at listing mapmakers by map.
The idea is to put these people into xml tags in the maps.xml and subsequently be used by the site and possibly scripts.

The list was compiled by going through the lightbox images on the gamefinder and clicking on the discussion topics.

Please let me know of any errors. I have put revamp designers in as well, btw.

8 Thoughts - Idea: Coleman, Gameplay: Coleman,WidowMakers, Graphics: WidowMakers, XML: Coleman
Africa - Idea: lilwdlnddude, Gameplay: lilwdlnddude, Graphics: lilwdlnddude, XML: lilwdlnddude
Age Of Merchants - Idea: DiM, Gameplay: DiM, Graphics: DiM, XML: yeti_c
Age Of Realms 1 - Idea: DiM, Gameplay: DiM, Graphics: DiM, XML: yeti_c
Age Of Realms 2 - Idea: DiM, Gameplay: DiM, Graphics: DiM, XML: yeti_c
Age Of Realms 3 - Idea: DiM, Gameplay: DiM, Graphics: DiM, XML: yeti_c
Alexander's Empire - Idea: Mr. K, Gameplay: Mr. K, Graphics: Mr. K, XML: Mr. K
American Civil War - Idea: Elijah S, Gameplay: Elijah S, Graphics: Elijah S, XML: Elijah S
Ancient Greece - Idea: Mr. K, Gameplay: Mr. K, Graphics: Mr. K, XML: Mr. K
Archipelago - Idea: Mjinga,ZeakCytho, Gameplay: Mjinga,ZeakCytho, Graphics: Mjinga, XML: ZeakCytho
Arctic - Idea: Bad Speler, Gameplay: Bad Speler, Graphics: Bad Speler, XML: Bad Speler
Arms Race! - Idea: Mibi, Gameplay: Mibi,WidowMakers, Graphics: WidowMakers, XML: WidowMakers
Asia - Idea: N/A, Gameplay: N/A, Graphics: N/A, XML: N/A
Australia - Idea: KEYOGI, Gameplay: KEYOGI, Graphics: KEYOGI, XML: KEYOGI
Bamboo Jack - Idea: cairnswk, Gameplay: cairnswk, Graphics: cairnswk, XML: cairnswk
Battle For Iraq! - Idea: Mibi, Gameplay: Mibi, Graphics: Mibi, XML: yeti_c,Coleman
Battle Of Actium - Idea: cairnswk, Gameplay: cairnswk, Graphics: cairnswk, XML: cairnswk
BeNeLux - Idea: MarVal, Gameplay: MarVal, Graphics: MarVal, XML: MarVal
Berlin 1961 - Idea: oaktown, Gameplay: oaktown, Graphics: oaktown, XML: oaktown
Brazil - Idea: Marvaddin, Gameplay: Marvaddin, Graphics: Marvaddin, XML: Marvaddin
British Isles - Idea: Nobunaga, Gameplay: Nobunaga, Graphics: Nobunaga, XML: Nobunaga
British Isles[REVAMP] - Graphics: gimil, XML: lanyards
CCU - Idea: jota, Gameplay: jota, Graphics: jota, XML: jota
Cairns Coral Coast - Idea: cairnswk, Gameplay: cairnswk, Graphics: cairnswk, XML: cairnswk
Canada - Idea: Supermarcol, Gameplay: Supermarcol, Graphics: Supermarcol, XML: Supermarcol
Canada[REVAMP] - Graphics: WidowMakers, XML: WidowMakers
Caribbean Islands - Idea: edbeard, Gameplay: edbeard, Graphics: edbeard, XML: edbeard
Centerscape - Idea: N/A, Gameplay: N/A, Graphics: N/A, XML: N/A
Charleston - Idea: RjBeals, Gameplay: RjBeals, Graphics: RjBeals, XML: RjBeals
Chinese Checkers - Idea: oaktown, Gameplay: oaktown, Graphics: oaktown, XML: oaktown
Circus Maximus - Idea: Rocksolid, Gameplay: Rocksolid, Graphics: Rocksolid, XML: Rocksolid
Circus Maximus[REVAMP] - Graphics: WidowMakers, XML: WidowMakers
City Mogul - Idea: DiM, Gameplay: DiM, Graphics: DiM, XML: yeti_c
Classic Art - Idea: N/A, Gameplay: N/A, Graphics: N/A, XML: N/A
Classic Shapes - Idea: N/A, Gameplay: N/A, Graphics: N/A, XML: N/A
Conquer 4 - Idea: KEYOGI, Gameplay: KEYOGI, Graphics: KEYOGI,gimil, XML: yeti_c
Conquer Man - Idea: WidowMakers, Gameplay: WidowMakers, Graphics: WidowMakers, XML: Coleman
Crossword - Idea: jota, Gameplay: jota, Graphics: jota, XML: jota
D-Day: Omaha Beach! - Idea: Mibi, Gameplay: Mibi, Graphics: Mibi, XML: Coleman
Das Schloss - Idea: N/A, Gameplay: N/A, Graphics: N/A, XML: N/A
Discworld - Idea: jota, Gameplay: jota, Graphics: jota, XML: jota
Doodle Earth - Idea: EvilDimwit, Gameplay: EvilDimwit, Graphics: EvilDimwit, XML: EvilDimwit
Draknor - Level 1 - Idea: jota, Gameplay: jota,WidowMakers, Graphics: WidowMakers, XML: WidowMakers
Duck And Cover - Idea: oaktown, Gameplay: oaktown, Graphics: oaktown, XML: oaktown
Dust Bowl - Idea: RjBeals, Gameplay: RjBeals, Graphics: RjBeals, XML: yeti_c
Egypt: Lower - Idea: cairnswk, Gameplay: cairnswk, Graphics: cairnswk, XML: cairnswk
Egypt: Nubia - Idea: cairnswk, Gameplay: cairnswk, Graphics: cairnswk, XML: cairnswk
Egypt: Upper - Idea: cairnswk, Gameplay: cairnswk, Graphics: cairnswk, XML: cairnswk
Egypt: Valley Of The Kings - Idea: cairnswk, Gameplay: cairnswk, Graphics: cairnswk, XML: HighCommander540
Europa - Idea: MrBenn, Gameplay: MrBenn, Graphics: MrBenn, XML: MrBenn
Europe - Idea: Thegrimsleeper, Gameplay: Thegrimsleeper, Graphics: Thegrimsleeper, XML: Thegrimsleeper
Europe 1914 - Idea: qwert, Gameplay: qwert, Graphics: qwert, XML: qwert
Extreme Global Warming - Idea: Pepperonibread, Gameplay: Pepperonibread, Graphics: Pepperonibread, XML: HighCommander540
Feudal War - Idea: gimil, Gameplay: gimil, Graphics: gimil, XML: yeti_c
Forbidden City - Idea: cairnswk, Gameplay: cairnswk, Graphics: cairnswk, XML: cairnswk
France - Idea: Reverend Kyle, Gameplay: Reverend Kyle, Graphics: Reverend Kyle, XML: DiM
Germany - Idea: Hoff, Gameplay: Hoff, Graphics: Hoff, XML: Hoff
Great Lakes - Idea: WidowMakers, Gameplay: WidowMakers, Graphics: WidowMakers, XML: Coleman
Greater China - Idea: wisse, Gameplay: wisse, Graphics: wisse, XML: wisse
Haiti - Idea: edbeard, Gameplay: edbeard, Graphics: edbeard, XML: edbeard
Halloween Hollows - Idea: cairnswk, Gameplay: cairnswk, Graphics: cairnswk, XML: cairnswk
High Seas - Idea: oaktown, Gameplay: oaktown, Graphics: oaktown, XML: oaktown
Holy Roman Empire - Idea: Unit_2, Gameplay: pamoa, Graphics: grayhawke, XML: pamoa
Hong Kong - Idea: Casper, Gameplay: Casper, Graphics: Casper, XML: Casper
Iberia - Idea: Bad Speler, Gameplay: Bad Speler, Graphics: Bad Speler, XML: Bad Speler
Iceland - Idea: RjBeals, Gameplay: RjBeals, Graphics: RjBeals, XML: zimmah
Imperium Romanum - Idea: qwert, Gameplay: qwert, Graphics: qwert, XML: qwert
Indochina - Idea: Freakshow, Gameplay: Freakshow, Graphics: Freakshow, XML: Freakshow
Indochina[REVAMP] - Graphics: WidowMakers, XML: WidowMakers
Ireland - Idea: kevinc, Gameplay: kevinc, Graphics: kevinc, XML: kevinc
Italy - Idea: RjBeals, Gameplay: RjBeals, Graphics: RjBeals, XML: RjBeals
King Of The Mountains - Idea: WidowMakers, Gameplay: WidowMakers, Graphics: WidowMakers, XML: WidowMakers
Luxembourg - Idea: Ruben Cassar, Gameplay: Ruben Cassar, Graphics: Ruben Cassar, XML: yeti_c
Madagascar - Idea: t-o-m, Gameplay: t-o-m, Graphics: t-o-m, XML: t-o-m
Madness - Idea: cairnswk, Gameplay: cairnswk, Graphics: cairnswk, XML: cairnswk
Malta - Idea: Ruben Cassar, Gameplay: Ruben Cassar, Graphics: Ruben Cassar,KEYOGI, XML: yeti_c
Middle East - Idea: N/A, Gameplay: N/A, Graphics: N/A, XML: N/A
Middle East[REVAMP] - Graphics: KEYOGI, XML: KEYOGI
Midkemdil - Idea: gnome, Gameplay: gnome, Graphics: gnome, XML: gnome
Mongol Empire - Idea: Guiscard, Gameplay: Guiscard, Graphics: Guiscard, XML: johloh
Montreal - Idea: Rocksolid, Gameplay: Rocksolid, Graphics: Rocksolid, XML: Rocksolid
Montreal[REVAMP] - Graphics: WidowMakers, XML: WidowMakers
NYC - Idea: Snapdoodle,Benny Profane, Gameplay: Snapdoodle,Benny Profane, Graphics: Snapdoodle, XML: Benny Profane
Netherlands - Idea: Lone.prophet, Gameplay: Lone.prophet, Graphics: Lone.prophet, XML: Lone.prophet
New World - Idea: Coleman, Gameplay: gimil,Coleman, Graphics: Coleman, XML: gimil,Coleman
North America - Idea: DublinDoogey, Gameplay: DublinDoogey, Graphics: DublinDoogey, XML: DublinDoogey
Oasis - Idea: Inkl0sed,ZeakCytho,wcaclimbing, Gameplay: wcaclimbing, Graphics: wcaclimbing, XML: zimmah
Operation Drug War - Idea: edbeard, Gameplay: edbeard, Graphics: Telvannia, XML: zimmah,edbeard
Pearl Harbor - Idea: cairnswk, Gameplay: cairnswk, Graphics: cairnswk, XML: cairnswk
Philippines - Idea: Marvaddin, Gameplay: Marvaddin, Graphics: Marvaddin, XML: Marvaddin
Poker Club - Idea: yeti_c, Gameplay: yeti_c,WidowMakers, Graphics: WidowMakers, XML: yeti_c
Portugal - Idea: gimil, Gameplay: gimil, Graphics: gimil, XML: gimil
Prohibition Chicago - Idea: cairnswk, Gameplay: cairnswk, Graphics: cairnswk, XML: cairnswk
Puget Sound - Idea: Tisha, Gameplay: Tisha, Graphics: Tisha, XML: Tisha
Rail Australia - Idea: cairnswk, Gameplay: cairnswk, Graphics: cairnswk, XML: cairnswk
Rail Europe - Idea: cairnswk, Gameplay: cairnswk, Graphics: cairnswk, XML: cairnswk
Rail USA - Idea: cairnswk, Gameplay: cairnswk,WidowMakers, Graphics: WidowMakers, XML: cairnswk
San Francisco - Idea: johloh, Gameplay: johloh, Graphics: johloh, XML: johloh
Scotland - Idea: Balsiefen, Gameplay: Balsiefen, Graphics: oaktown, XML: Balsiefen
Siege! - Idea: Mibi, Gameplay: Mibi,Coleman, Graphics: Mibi, XML: Coleman
Solar System - Idea: Maxdetjens, Gameplay: Maxdetjens, Graphics: Maxdetjens, XML: Maxdetjens
South America - Idea: edbeard,Marvaddin, Gameplay: edbeard,Marvaddin, Graphics: edbeard, XML: edbeard
Soviet Union - Idea: Pepperonibread, Gameplay: Pepperonibread, Graphics: Pepperonibread, XML: lanyards
Space - Idea: jota, Gameplay: jota, Graphics: jota, XML: jota
Supermax: Prison Riot! - Idea: Mibi, Gameplay: Mibi, Graphics: Mibi, XML: Coleman
Sydney Metro - Idea: cairnswk, Gameplay: cairnswk, Graphics: cairnswk, XML: cairnswk
Tamriel - Idea: Banana Stomper, Gameplay: Banana Stomper, Graphics: Banana Stomper, XML: Banana Stomper
Texan Wars - Idea: Rgbubba, Gameplay: Rgbubba, Graphics: Rgbubba, XML: Rgbubba
The Citadel - Idea: TaCktiX, Gameplay: TaCktiX, Graphics: TaCktiX, XML: TaCktiX
Treasures Of Galapagos - Idea: cairnswk, Gameplay: cairnswk, Graphics: cairnswk, XML: cairnswk
U.S. Senate - Idea: Fitz69, Gameplay: Fitz69, Graphics: Fitz69, XML: Fitz69
USA - Idea: N/A, Gameplay: N/A, Graphics: N/A, XML: N/A
USApocalypse - Idea: jota, Gameplay: jota, Graphics: jota, XML: jota
WWII Ardennes - Idea: qwert, Gameplay: qwert, Graphics: qwert, XML: qwert
WWII Australia - Idea: cairnswk, Gameplay: cairnswk, Graphics: cairnswk, XML: cairnswk
WWII Eastern Front - Idea: qwert, Gameplay: qwert, Graphics: qwert, XML: qwert
WWII Europe - Idea: qwert, Gameplay: qwert, Graphics: qwert, XML: Gilligan
WWII Gazala - Idea: cairnwsk, Gameplay: cairnwsk, Graphics: cairnwsk, XML: lanyards
WWII Iwo Jima - Idea: qwert, Gameplay: qwert, Graphics: qwert, XML: qwert
WWII Western Front - Idea: qwert, Gameplay: qwert, Graphics: qwert, XML: qwert
War Of The Triple Alliance - Idea: oaktown, Gameplay: oaktown, Graphics: oaktown, XML: oaktown
Waterloo - Idea: cairnwsk, Gameplay: cairnwsk, Graphics: cairnwsk, XML: lanyards
World 2.1 - Idea: Zim, Gameplay: Zim, Graphics: Zim, XML: Zim
Last edited by chipv on Sun Jan 04, 2009 4:22 pm, edited 16 times in total.
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Re: Mapmakers by Map

Postby Gilligan on Sat Jan 03, 2009 8:12 pm

Looks good... But there's a slight tag error in Battle for Iraq!, and Cairns Coral Coast XML was done by Samus, no sarrus.
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Re: Mapmakers by Map

Postby Incandenza on Sat Jan 03, 2009 8:12 pm

Small thing: wherever you have cairns listed for xml, you misspelled his name as "carinswk".

Other than that, looks like you've gotten a good start on the thing. Nice one, chip.
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Re: Mapmakers by Map

Postby chipv on Sat Jan 03, 2009 8:17 pm

Incandenza wrote:Small thing: wherever you have cairns listed for xml, you misspelled his name as "carinswk".

Other than that, looks like you've gotten a good start on the thing. Nice one, chip.


Done, thanks, Incandenza.
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Re: Mapmakers by Map

Postby chipv on Sat Jan 03, 2009 8:19 pm

Gilligan wrote:Looks good... But there's a slight tag error in Battle for Iraq!, and Cairns Coral Coast XML was done by Samus, no sarrus.


Done, thanks, Gilligan, keep it coming, people, this list is now automated so it takes a couple of seconds to change.
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Re: Mapmakers by Map

Postby edbeard on Sat Jan 03, 2009 8:20 pm

this is why having only graphics and xml is silly. we're not held by any restrictions except ones we decide to put forth. right now we're not giving a true version of the "mapmakers by map"


Operation Drug War

I came up with the idea and the gameplay. Telvannia came in and did the graphics. zimmah and myself combined on the XML


South America

I did the graphics. The gameplay was a dual effort by myself and Marvaddin. I did the XML.

you've put these down as...


Operation Drug War Graphics: edbeard, XML: zimmah
South America Graphics: edbeard, XML: Marvaddin


right now your list has everything totally wrong on these two maps and your system has no real way to "right" this. if you stick with this system and put everything in "correctly" you'd list those two maps like this...


Operation Drug War Graphics: Telvannia, XML: zimmah, edbeard
South America Graphics: edbeard, XML: edbeard

which would remove myself from what I really did on ODW and what Marvaddin did for South America.
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Re: Mapmakers by Map

Postby ZeakCytho on Sat Jan 03, 2009 8:20 pm

Mjinga did the graphics for Archipelago, not me.

Great list, though! Should be very useful.
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Re: Mapmakers by Map

Postby TaCktiX on Sat Jan 03, 2009 8:27 pm

I agree with edbeard. More categories are needed. Graphics are an important bit, yes, but Gameplay makes the map in the end. I would suggest having categories based on the stamps, that is Idea (now called Draft, but I still like the Idea as a term), Gameplay, Graphics, and XML. This should fill all of the gaps as far as I am aware. Yes, there will be duplication of data, but it's better to be thorough than to be concise when it comes to map development.

And as an addendum, Gimil didn't do the graphics for any of the AoR maps, the original IDEA was his, though.
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Re: Mapmakers by Map

Postby ZeakCytho on Sat Jan 03, 2009 8:31 pm

TaCktiX wrote:I agree with edbeard. More categories are needed. Graphics are an important bit, yes, but Gameplay makes the map in the end. I would suggest having categories based on the stamps, that is Idea (now called Draft, but I still like the Idea as a term), Gameplay, Graphics, and XML. This should fill all of the gaps as far as I am aware. Yes, there will be duplication of data, but it's better to be thorough than to be concise when it comes to map development.

And as an addendum, Gimil didn't do the graphics for any of the AoR maps, the original IDEA was his, though.


See what I said in the thread by qwert for my thoughts on how to organize this information. It's much like what you just said, though.
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Re: Mapmakers by Map

Postby edbeard on Sat Jan 03, 2009 8:32 pm

in the case of revamps, the idea and gameplay areas are helpful because they give the original mapmaker the credit for what they did. if we look at circus maximus, widowmakers should get the graphics credit on his own. the idea portion can cover the general shape and layout/theme whereas WM gets the credit for actually doing the detail since the original graphics are gone
Last edited by edbeard on Sat Jan 03, 2009 8:33 pm, edited 1 time in total.
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Re: Mapmakers by Map

Postby chipv on Sat Jan 03, 2009 8:33 pm

ZeakCytho wrote:Mjinga did the graphics for Archipelago, not me.

Great list, though! Should be very useful.


Done, thanks.

edbeard wrote:
you've put these down as...

Operation Drug War Graphics: edbeard, XML: zimmah
South America Graphics: edbeard, XML: Marvaddin

right now your list has everything totally wrong on these two maps and your system has no real way to "right" this. if you stick with this system and put everything in "correctly" you'd list those two maps like this...

Operation Drug War Graphics: Telvannia, XML: zimmah, edbeard
South America Graphics: edbeard, XML: edbeard



Corrected, thanks.

TaCktiX wrote:I agree with edbeard. More categories are needed. Graphics are an important bit, yes, but Gameplay makes the map in the end. I would suggest having categories based on the stamps, that is Idea (now called Draft, but I still like the Idea as a term), Gameplay, Graphics, and XML. This should fill all of the gaps as far as I am aware. Yes, there will be duplication of data, but it's better to be thorough than to be concise when it comes to map development.

And as an addendum, Gimil didn't do the graphics for any of the AoR maps, the original IDEA was his, though.


I would be delighted to add the 2 additional categories if people would be kind enough to provide the info.
Graphics and xml just happened to be the easiest to start with.
Thanks for the correction also.
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Re: Mapmakers by Map

Postby edbeard on Sat Jan 03, 2009 8:35 pm

you saying that you've "corrected" it makes me cringe

luckily you seem to be ready to "really" correct this. :D



add the categories and I'll fill in where I know things for sure



I will go through these ones as best I can

Oasis Idea, Gameplay, Graphics: wcaclimbing, XML: zimmah
Operation Drug War Idea, Gameplay: edbeard Graphics: Telvannia, XML: zimmah,edbeard
Pearl Harbor Idea, Gameplay, Graphics, XML: cairnswk
Philippines Idea, Gameplay, Graphics, XML: Marvaddin
Poker Club Idea: yeti_c Gameplay: yeti_c, Widowmakers Graphics: WidowMakers, XML: yeti_c
Portugal Idea, Gameplay, Graphics, XML: gimil
Prohibition Chicago Idea, Gameplay, Graphics, XML: cairnswk
Puget Sound Idea, Gameplay, Graphics, XML: Tisha
Rail Europe Graphics: Idea, Gameplay, Graphics, XML: cairnswk
Rail USA Idea, Gameplay: WidowMakers, cairnswk Graphics: WidowMakers, XML: cairnswk
San Francisco Idea, Gameplay, Graphics, XML: johloh
Scotland Idea, Gameplay: Balsiefen Graphics: Oaktown, XML: Balsiefen
Siege! Idea: Mibi Gameplay: Mibi, Coleman Graphics: Mibi, XML: Coleman
Solar System Idea, Gameplay, Graphics, XML: Maxdetjens
South America Idea, Gameplay: Marvaddin, edbeard Graphics, XML: edbeard
Soviet Union Idea, Gameplay, Graphics: Pepperonibread, XML: lanyards
Space Idea, Gameplay, Graphics, XML: jota
Supermax: Prison Riot! Idea, Gameplay, Graphics: Mibi, XML: Coleman
Sydney Metro Idea, Gameplay, Graphics, XML: cairnswk
Tamriel Idea, Gameplay, Graphics, XML: Banana Stomper
Texan Wars Idea, Gameplay, Graphics, XML: Rgbubba
The Citadel Idea, Gameplay, Graphics, XML: TaCktiX
Treasures Of Galapagos Idea, Gameplay, Graphics, XML: cairnswk
U.S. Senate Idea, Gameplay, Graphics, XML: Fitz69
USA Graphics: N/A, XML: N/A
USApocalypse Idea, Gameplay, Graphics, XML: jota
WWII Ardennes Idea, Gameplay, Graphics, XML: qwert
WWII Australia Idea, Gameplay, Graphics, XML: cairnswk
WWII Eastern Front Idea, Gameplay, Graphics, XML: qwert
WWII Gazala Idea, Gameplay, Graphics: cairnwsk, XML: lanyards
WWII Iwo Jima Idea, Gameplay, Graphics, XML: qwert
WWII Western Front Idea, Gameplay, Graphics, XML: qwert
Waterloo Idea, Gameplay, Graphics: cairnwsk, XML: lanyards
World 2.1 Idea, Gameplay, Graphics, XML: Zim
Last edited by edbeard on Sat Jan 03, 2009 8:45 pm, edited 1 time in total.
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Re: Mapmakers by Map

Postby chipv on Sat Jan 03, 2009 8:41 pm

edbeard wrote:you saying that you've "corrected" it makes me cringe

luckily you seem to be ready to "really" correct this. :D



add the categories and I'll fill in where I know things for sure



There's just no pleasing some people. Cringe away so long as you help...
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Re: Mapmakers by Map

Postby edbeard on Sat Jan 03, 2009 8:47 pm

see above

will continue with...




Draknor - Level 1 Idea: Jota, Gameplay: jota, Widowmakers Graphics: WidowMakers, XML: jota
Duck And Cover Idea, Gameplay, Graphics, XML: oaktown
Dust Bowl Idea, Gameplay, Graphics: RjBeals, XML: yeti_c
Egypt: Lower Idea, Gameplay, Graphics, XML: cairnswk
Egypt: Nubia Idea, Gameplay, Graphics, XML: cairnswk
Egypt: Upper Idea, Gameplay, Graphics, XML: cairnswk
Egypt: Valley Of The Kings Idea, Gameplay, Graphics: cairnswk, XML: HighCommander540
Europa Idea, Gameplay, Graphics, XML: MrBenn
Europe Idea, Gameplay, Graphics, XML: Thegrimsleeper
Extreme Global Warming Idea, Gameplay, Graphics: Pepperonibread, XML: HighCommander540
Feudal War Idea, Gameplay, Graphics: DiM,gimil, XML: yeti_c
Forbidden City Idea, Gameplay, Graphics, XML: cairnswk
France Idea, Gameplay, Graphics: Reverend Kyle, XML: DiM
Germany Idea, Gameplay, Graphics, XML: Hoff
Great Lakes Idea, Gameplay, Graphics: WidowMakers, XML: Coleman
Greater China Idea, Gameplay, Graphics: wisse, XML: wisse
Haiti Idea, Gameplay, Graphics, XML: edbeard
Halloween Hollows Idea, Gameplay, Graphics, XML: cairnswk
High Seas Idea, Gameplay, Graphics, XML: oaktown
Hong Kong Idea, Gameplay, Graphics, XML: Casper
Iberia Idea, Gameplay, Graphics, XML: Bad Speler
Iceland Idea, Gameplay, Graphics: RjBeals, XML: zimmah
Imperium Romanum Idea, Gameplay, Graphics, XML: qwert
Indochina Idea, Gameplay: Freakshow Graphics: WidowMakers, XML: Freakshow
Ireland GIdea, Gameplay, Graphics, XML: kevinc
Italy Idea, Gameplay, Graphics, XML: RjBeals
King Of The Mountains Idea, Gameplay, Graphics, XML: WidowMakers
Luxembourg Idea, Gameplay Graphics: Ruben Cassar, XML: yeti_c
Madagascar Idea, Gameplay, Graphics, XML: t-o-m
Madness Idea, Gameplay, Graphics, XML: cairnswk
Malta Idea, Gameplay: Ruben Cassar Graphics: Ruben Cassar,KEYOGI, XML: yeti_c
Middle East Idea, Gameplay: Spielgelprime Graphics: KEYOGI, XML: Spiegelprime
Midkemdil Idea, Gameplay, Graphics, XML: gnome
Mongol Empire Idea, Gameplay, Graphics: Guiscard, XML: johloh
Montreal Idea, Gameplay: Rocksolid Graphics: Rocksolid,WidowMakers, XML: Rocksolid
NYC Idea, Gameplay: Snapdoodle, Benny Profane Graphics: Snapdoodle, XML: Benny Profane
Netherlands Idea, Gameplay, Graphics, XML: Lone.prophet
New World Idea, Gameplay: gimil, Coleman Graphics: gimil, XML: Coleman
North America Idea, Gameplay, Graphics, XML: DublinDoogey
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Re: Mapmakers by Map

Postby edbeard on Sat Jan 03, 2009 8:54 pm

ok I guess I'll do the rest




8 Thoughts Idea, Gameplay: Coleman Graphics: WidowMakers, XML: Coleman
Africa Idea, Gameplay, Graphics, XML: lilwdlnddude
Age Of Merchants Idea, Gameplay, Graphics: DiM, XML: yeti_c
Age Of Realms 1 Idea, Gameplay, Graphics: DiM, XML: yeti_c
Age Of Realms 2 Idea, Gameplay, Graphics: DiM, XML: yeti_c
Age Of Realms 3 Idea, Gameplay, Graphics: DiM, XML: yeti_c
Alexander's Empire Idea, Gameplay, Graphics, XML: Mr. K
American Civil War Idea, Gameplay, Graphics, XML: Elijah S
Ancient Greece Idea, Gameplay, Graphics, XML: Mr. K
Archipelago Idea, Gameplay: Mjinga, ZeakCytho Graphics: Mjinga, XML: ZeakCytho
Arctic Idea, Gameplay, Graphics, XML: Bad Speler
Arms Race! Idea, Gameplay: Mibi, Widowmakers Graphics: WidowMakers, XML: Mibi
Asia Graphics: N/A, XML: N/A
Australia Idea, Gameplay, Graphics, XML: KEYOGI
Bamboo Jack Idea, Gameplay, Graphics, XML: cairnswk
Battle For Iraq! Idea, Gameplay, Graphics: Mibi, XML: yeti_c,Coleman
Battle Of Actium Idea, Gameplay, Graphics, XML: cairnswk
BeNeLux Idea, Gameplay, Graphics, XML: MarVal
Berlin 1961 Idea, Gameplay, Graphics, XML: oaktown
Brazil Idea, Gameplay, Graphics, XML: Marvaddin
British Isles Idea, Gameplay: Nobunaga Graphics: gimil, XML: Nobunaga
CCU Idea, Gameplay, Graphics, XML: jota
Cairns Coral Coast Idea, Gameplay Graphics: cairnswk, XML: samus
Canada Idea, Gameplay: Supermarcol Graphics: Widowakers, XML: Supermarcol
Caribbean Islands Idea, Gameplay, Graphics, XML: edbeard
Centerscape Graphics: N/A, XML: N/A
Charleston Idea, Gameplay, Graphics, XML: RjBeals
Chinese CheckersIdea, Gameplay, Graphics, XML: oaktown
Circus Maximus Idea, Gameplay: Rocksolid Graphics: WidowMakers, XML: Rocksolid
City Mogul Idea, Gameplay, Graphics: DiM, XML: yeti_c
Classic Art Graphics: N/A, XML: N/A
Classic Shapes Graphics: N/A, XML: N/A
Conquer 4 Idea, Gameplay: Keyogi Graphics: KEYOGI,gimil, XML: yeti_c
Conquer Man Idea, Gameplay Graphics: WidowMakers, XML: Coleman
Crossword Idea, Gameplay, Graphics, XML: jota
D-Day: Omaha Beach! Idea, Gameplay, Graphics: Mibi, XML: Coleman
Das Schloss Graphics: N/A, XML: N/A
Discworld Idea, Gameplay, Graphics, XML: jota
Doodle Earth Idea, Gameplay, Graphics, XML: EvilDimwit
Last edited by edbeard on Sat Jan 03, 2009 9:01 pm, edited 1 time in total.
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Re: Mapmakers by Map

Postby edbeard on Sat Jan 03, 2009 9:00 pm

mapmakers or people in the know can come explain why specific ones are incorrect.

good luck chipv
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Re: Mapmakers by Map

Postby chipv on Sat Jan 03, 2009 9:41 pm

edbeard wrote:mapmakers or people in the know can come explain why specific ones are incorrect.

good luck chipv


Outstanding effort, edbeard., thanks very much indeed!

Head post has been updated now that I've got it under the post size limit (seriously).

Let me know if this is looking better.
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Re: Mapmakers by Map

Postby Gilligan on Sat Jan 03, 2009 9:49 pm

chipv wrote:
edbeard wrote:mapmakers or people in the know can come explain why specific ones are incorrect.

good luck chipv


Outstanding effort, edbeard., thanks very much indeed!

Head post has been updated now that I've got it under the post size limit (seriously).

Let me know if this is looking better.


Really? That post is 60000?
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Re: Mapmakers by Map

Postby chipv on Sat Jan 03, 2009 9:53 pm

Gilligan wrote:
chipv wrote:
edbeard wrote:mapmakers or people in the know can come explain why specific ones are incorrect.

good luck chipv


Outstanding effort, edbeard., thanks very much indeed!

Head post has been updated now that I've got it under the post size limit (seriously).

Let me know if this is looking better.


Really? That post is 60000?


Yeah - each player is a link to their profile; the URL helps the posts size as well as the colouring.
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Re: Mapmakers by Map

Postby gimil on Sat Jan 03, 2009 9:58 pm

Just some corrections for you chip. DiM didn't do any graphics for Feudal War, nor was the idea or gameplay his. His name is on the map because of the great support he gave during its development, even thou he wasn't a part of the development, if that make sence.
What do you know about map making, bitch?

natty_dread wrote:I was wrong


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Re: Mapmakers by Map

Postby gimil on Sat Jan 03, 2009 9:58 pm

Oh and the idea for New Worlds belongs to coleman alone. That map was his brain child.
What do you know about map making, bitch?

natty_dread wrote:I was wrong


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Re: Mapmakers by Map

Postby WidowMakers on Sat Jan 03, 2009 10:12 pm

chipv wrote:
Yeah - each player is a link to their profile; the URL helps the posts size as well as the colouring.


Just use the
Code: Select all
[player] NAME OF PLAYER [/player]
tags

Much easier and faster than finding the url for each. Plus it keeps the post size down.

WM
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Re: Mapmakers by Map

Postby edbeard on Sat Jan 03, 2009 10:16 pm

maybe it doesn't matter but I think the ordering is off too


Idea comes first because that's what comes first

gameplay since that's what comes next

then graphics because they express the idea and gameplay

xml because that's done last
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Re: Mapmakers by Map

Postby chipv on Sat Jan 03, 2009 10:32 pm

WidowMakers wrote:
chipv wrote:
Yeah - each player is a link to their profile; the URL helps the posts size as well as the colouring.


Just use the
Code: Select all
[player] NAME OF PLAYER [/player]
tags

Much easier and faster than finding the url for each. Plus it keeps the post size down.

WM


Brilliant!
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Re: Mapmakers by Map

Postby WidowMakers on Sat Jan 03, 2009 10:46 pm

edbeard wrote:maybe it doesn't matter but I think the ordering is off too


Idea comes first because that's what comes first

gameplay since that's what comes next

then graphics because they express the idea and gameplay

xml because that's done last


yep
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