Conquer Club

Das Schloß [QUENCHED #2]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: Das Schloß V38(P68) - What more?

Postby AlbroShlo on Fri Aug 07, 2009 4:48 pm

Is this map coming back soon? or at all? enjoyed it a lot : )

like the changes
Major AlbroShlo
 
Posts: 168
Joined: Mon Jul 24, 2006 1:18 pm
Location: Everywhere your men used to be

Re: Das Schloß V38(P68) - What more?

Postby cairnswk on Fri Aug 07, 2009 5:05 pm

AlbroShlo wrote:Is this map coming back soon? or at all? enjoyed it a lot : )
like the changes

Good. Yes, it should be back as soon as we get some action from the mods to move it on. :)
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia

Re: Das Schloß V38(P68) - What more?

Postby neanderpaul14 on Fri Aug 07, 2009 5:45 pm

I have just three things to say about this map:

1] Let's Play

2] Let's Play

3] LET'S PLAY


Seriously Cairns this is looking great I'm really looking forward to this one.
Image
High score: 2724
/#163 on scoreboard/COLONEL
User avatar
Cook neanderpaul14
 
Posts: 1216
Joined: Wed Aug 06, 2008 3:52 pm
Location: "Always mystify, mislead and surprise the enemy if possible." - Thomas J. Jackson

Re: Das Schloß V38(P68) - What more?

Postby The Neon Peon on Fri Aug 14, 2009 1:31 pm

It seems that the gameplay is worked out, there are no more active games on it, and the graphics are fine, and I assume we have the xml?

I think the only thing that is needed at this point is more people to simply come here and express that they believe the map is finished and ready to play. I vote this gets moved to final forge.
User avatar
Lieutenant The Neon Peon
 
Posts: 2342
Joined: Sat Jun 14, 2008 12:49 pm

Re: Das Schloß V38(P68) - What more?

Postby danfrank on Fri Aug 14, 2009 1:44 pm

Me too i am ready to play and vote it gets moved on... =D> =D>
Image
Corporal 1st Class danfrank
 
Posts: 611
Joined: Mon Dec 24, 2007 1:19 am

Re: Das Schloß V38(P68) - What more?

Postby 00iCon on Sat Aug 15, 2009 11:00 pm

Let's get a BETA!
User avatar
Corporal 1st Class 00iCon
 
Posts: 257
Joined: Wed Apr 29, 2009 4:42 am
Location: Sydney NSW

Re: Das Schloß V38(P68) - What more?

Postby captainwalrus on Tue Aug 18, 2009 10:54 pm

Ok, I'm not a patient person so I can't take this waiting. I PMed MrBenn, and if a few other people do he will see there is lots of popular demand for this.
It isn't really neccesary, but I am really impatient.
~ CaptainWalrus
User avatar
Private 1st Class captainwalrus
 
Posts: 1018
Joined: Sun Nov 11, 2007 3:19 pm
Location: Finnmark

Re: Das Schloß V38(P68) - What more?

Postby MrBenn on Wed Aug 19, 2009 5:02 pm

captainwalrus wrote:Ok, I'm not a patient person so I can't take this waiting. I PMed MrBenn, and if a few other people do he will see there is lots of popular demand for this.
It isn't really neccesary, but I am really impatient.

:lol:

I remember being a supporter of the map a long long time ago (before I ever stepped in to the blue shoes), and am ashamed to admit that I haven;t popped my head in here for quite some time - let's just call it an attack of jealousy at not being able to have play a game on it yet ;-)

The primary consideration is going to be gameplay-related...

I know that a number of eyes have been pouring over the map over recent months - but I'll put in a request for some gameplay people with time on their hands to have a once-over before we re-approve the gameplay.

In the meantime, I'll take the unusual step of awarding the Graphics stamp BEFORE the Gameplay one (not that the graphics were ever going to be an issue here)..
Image
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Das Schloß V38(P68) - What more?

Postby cairnswk on Thu Aug 20, 2009 1:18 am

MrBenn wrote:...
The primary consideration is going to be gameplay-related...

Is it possible that will get sorted out in BETA? I'd sya this is in for a really long stint in BETA for it to be successful. :)

I know that a number of eyes have been pouring over the map over recent months - but I'll put in a request for some gameplay people with time on their hands to have a once-over before we re-approve the gameplay.

Kool :)
EDIT: i think everyone who contributed had the gameplay sorted out for some time now, like for nearly 12 months.
the only way this is going to be tweaked needs to happen in BETA.

In the meantime, I'll take the unusual step of awarding the Graphics stamp BEFORE the Gameplay one (not that the graphics were ever going to be an issue here)..
Image

Yes that's most unexpected. Thanks MrBenn. 8-)
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia

Re: Das Schloß V38(P68) - What more?

Postby iancanton on Fri Aug 21, 2009 11:58 am

cairnswk wrote:i think everyone who contributed had the gameplay sorted out for some time now, like for nearly 12 months.

noted! no problems are leaping out at me so far. i'm checking relevant parts of the discussion, with a view to issuing the gameplay stamp soon. can u confirm my understanding that there are 8 start positions plus 24 normally-allocated starting regions?

ian. :)
Image
User avatar
Brigadier iancanton
Foundry Foreman
Foundry Foreman
 
Posts: 2442
Joined: Fri Jun 01, 2007 5:40 am
Location: europe

Re: Das Schloß [GR] V38(P68) - What more???

Postby The Neon Peon on Fri Aug 21, 2009 12:30 pm

I see a graphics problem: large map does not have parachutes.

That's it. :D
User avatar
Lieutenant The Neon Peon
 
Posts: 2342
Joined: Sat Jun 14, 2008 12:49 pm

Re: Das Schloß V39

Postby cairnswk on Sun Aug 23, 2009 6:41 am

Please refresh your browser...'chutes are back, as are the small army circles on the large map.
Everything should be in place for centering when lanyards is finished with the xml.

Image

Click image to enlarge.
image
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia

Re: Das Schloß [GR] V39(P70) - Large and Small

Postby Kotaro on Mon Aug 24, 2009 5:28 pm

The best way to test for problems is beta ;)
Lakad Matataaag!
Normalin, normalin.

Image

TheJonah wrote:I`m not really that arsed. Just supporting my mucker.
User avatar
Sergeant 1st Class Kotaro
 
Posts: 3464
Joined: Sat Mar 03, 2007 2:31 pm
Location: TheJonah: You`re a fucking ruthless, little cunt!

Re: Das Schloß [GR] V39(P70) - Large and Small

Postby cairnswk on Mon Aug 24, 2009 5:30 pm

Kotaro wrote:The best way to test for problems is beta ;)

Just waiting on XML Kotaro ;)
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia

Re: Das Schloß [GR] V39(P70) - Large and Small

Postby MrBenn on Wed Aug 26, 2009 12:43 am

I think the best place to have a final hammer-out of gameplay will be back in beta
Image

Let's get the boat back on the road ;-)
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Das Schloß [GR] V39(P70) - Large and Small

Postby cairnswk on Wed Aug 26, 2009 1:03 am

MrBenn wrote:I think the best place to have a final hammer-out of gameplay will be back in beta
Image

Let's get the boat back on the road ;-)


Wow, thanks Mr Benn.
Just when i'm trying to et my head around Pearsons r moment..... :lol: :lol:
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia

Re: Das Schloß [GR.GP] V39(P70) - Large and Small

Postby Kotaro on Wed Aug 26, 2009 10:02 am

Lets beta!
Carinswk, me and you, mono a mono !

Kick some ass!!
Lakad Matataaag!
Normalin, normalin.

Image

TheJonah wrote:I`m not really that arsed. Just supporting my mucker.
User avatar
Sergeant 1st Class Kotaro
 
Posts: 3464
Joined: Sat Mar 03, 2007 2:31 pm
Location: TheJonah: You`re a fucking ruthless, little cunt!

Re: Das Schloß [GR.GP] V39(P70) - Large and Small

Postby MrBenn on Sun Sep 06, 2009 9:40 am

              Final Forge

---The Das Schloss Map has reached the ‘Final Forge’ Stage. The map has passed rigorous gameplay and graphics examinations, and major concerns have been addressed. If you have any other concerns, please make your voice heard. If after a reasonable amount of time there has not been any objection or protest, the map will be deemed finished with the 'Foundry Brand' of approval and will be submitted for live play. As long as there is still discussion or posts that have yet to be commented on, the map will remain in Final Forge until said discussion has reached the conclusion that the map has reached its final and polished version.

Post questions and concerns if any.

              Image
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Das Schloß [GR.GP] V39(P70) - Large and Small

Postby cairnswk on Wed Sep 09, 2009 3:32 pm

MrBenn wrote:
              Final Forge

---The Das Schloss Map has reached the ‘Final Forge’ Stage. The map has passed rigorous gameplay and graphics examinations, and major concerns have been addressed. If you have any other concerns, please make your voice heard. If after a reasonable amount of time there has not been any objection or protest, the map will be deemed finished with the 'Foundry Brand' of approval and will be submitted for live play. As long as there is still discussion or posts that have yet to be commented on, the map will remain in Final Forge until said discussion has reached the conclusion that the map has reached its final and polished version.

Post questions and concerns if any.

              Image


Thanks MrBenn.
I'll be glad to see this up again and being played to see if this version is better.
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia

Re: Das Schloß V38(P68) - What more?

Postby cairnswk on Wed Sep 09, 2009 3:44 pm

iancanton wrote:
cairnswk wrote:i think everyone who contributed had the gameplay sorted out for some time now, like for nearly 12 months.

noted! no problems are leaping out at me so far. i'm checking relevant parts of the discussion, with a view to issuing the gameplay stamp soon. can u confirm my understanding that there are 8 start positions plus 24 normally-allocated starting regions?

ian. :)


ian, i'm sorry i didn't see this post of yours before.
In the xml, there are 32 in total starting positions that will be something like this below:
Code: Select all
<!-- Start positions -->

<positions>
   <position> <!-- Start player 1-->
      <territory>Philby</territory>
      <territory>K1</territory>
      <territory>Obl. Hans</territory>
      <territory>Soldatenschlafzimmer C</territory>
   </position>
   <position> <!-- Start player 2-->
      <territory>Jones</territory>
      <territory>K2</territory>
      <territory>Hpt. Karl</territory>
      <territory>Soldatenschlafzimmer B</territory>
   </position>
   <position> <!-- Start player 3-->
      <territory>Smith</territory>
      <territory>K3</territory>
      <territory>Sdt.Gus</territory>
      <territory>Soldatenschlafzimmer A</territory>
   </position>
   <position> <!-- Start player 4-->
      <territory>Neal</territory>
      <territory>K4</territory>
      <territory>Hpt. Vim</territory>
      <territory>Das W.C.</territory>
   </position>
   <position> <!-- Start player 5-->
      <territory>Mills</territory>
      <territory>K5</territory>
      <territory>Sdt.Otto</territory>
      <territory>Lagerraum A</territory>
   </position>
   <position> <!-- Start player 6-->
      <territory>Timms</territory>
      <territory>K6</territory>
      <territory>Sdt.Max</territory>
      <territory>Lagerraum B</territory>
   </position>
   <position> <!-- Start player 7-->
      <territory>Yves</territory>
      <territory>K7</territory>
      <territory>Sdt.Dax</territory>
      <territory>Speiseraum</territory>
   </position>
   <position> <!-- Start player 8-->
      <territory>Casey</territory>
      <territory>K8</territory>
      <territory>Sdt.Wes</territory>
      <territory>Haupstitz A</territory>
   </position>
</positions>

<!-- End Start Positions -->

Just waiting on lanyards for the xml. ;)
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia

Re: Das Schloß [GR.GP] V39(P70) - Large and Small

Postby Shatners Bassoon on Tue Sep 15, 2009 3:07 pm

:-^ :-^ :-^
Image
31-29
User avatar
Major Shatners Bassoon
 
Posts: 651
Joined: Sat Nov 03, 2007 3:54 pm
Location: corner

Re: Das Schloß [GR.GP] V39(P70) - Large and Small

Postby Kotaro on Tue Sep 15, 2009 6:47 pm

Hey cairn, sorry to bring this up, but I thought I might ask.

That symbol at the top of the map.. I've heard it's banned from a lot of German sites.. Is that really the best symbol for the map?
Lakad Matataaag!
Normalin, normalin.

Image

TheJonah wrote:I`m not really that arsed. Just supporting my mucker.
User avatar
Sergeant 1st Class Kotaro
 
Posts: 3464
Joined: Sat Mar 03, 2007 2:31 pm
Location: TheJonah: You`re a fucking ruthless, little cunt!

Re: Das Schloß [GR.GP] V39(P70) - Large and Small

Postby cairnswk on Tue Sep 15, 2009 7:10 pm

Kotaro wrote:Hey cairn, sorry to bring this up, but I thought I might ask.

That symbol at the top of the map.. I've heard it's banned from a lot of German sites.. Is that really the best symbol for the map?

it was on the original map. yes it is the best symbol for the map because the location of this castle was occupied by the Gestapo in the original story, and that symbol is respresentative of a Gestapo pin.
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia

Re: Das Schloß [GR.GP] V39(P70) - Large and Small

Postby Kotaro on Thu Sep 17, 2009 11:33 am

Okay.

I only bring it up because one of my German friends decided not to talk to me when I pointed him towards this map. Some of them are a little bitchy about back-in-the-day, understandably enough.

Nice map cairns
Lakad Matataaag!
Normalin, normalin.

Image

TheJonah wrote:I`m not really that arsed. Just supporting my mucker.
User avatar
Sergeant 1st Class Kotaro
 
Posts: 3464
Joined: Sat Mar 03, 2007 2:31 pm
Location: TheJonah: You`re a fucking ruthless, little cunt!

Re: Das Schloß [GR.GP] V39(P70) - Large and Small

Postby cairnswk on Thu Sep 17, 2009 11:44 am

Kotaro wrote:Okay.

I only bring it up because one of my German friends decided not to talk to me when I pointed him towards this map. Some of them are a little bitchy about back-in-the-day, understandably enough.

Nice map cairns

oh dear. i understand that some groups still use it as power symbol, but then throughout history various groups have used it for many reasons. But to deny that it was used (as some are doing) and getting upset about someone else using it to display history is silly, imho. i can understand there is a large guilt associated with this and that it is banned for the very reason of fear of it raising it's ugly head again, particularly in that country.
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users