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Moderator: Cartographers
AndyDufresne wrote:Agreed with Oaktown.
Anyways, I know the arrows have always been Black and Red, but would you consider altering the Black to another color that stands out a bit more on this map? Black and Red work well on the other maps, but due to all the territory names being black, they can get rather and you have to hunt for them. I'm not sure what color would be better, but something must be.
--Andy
Really qwert, it wouldn't take long to change the images in the first post to links. Some folks don't have the bandwidth you do, and when I see that there are a couple dozen images loading I leave the page. This is about more than you and me.
Anyways, I know the arrows have always been Black and Red, but would you consider altering the Black to another color that stands out a bit more on this map? Black and Red work well on the other maps, but due to all the territory names being black, they can get rather and you have to hunt for them. I'm not sure what color would be better, but something must be.
--Andy
by whitestazn88 on Thu Aug 07, 2008 10:52 pm
i'd prefer the attack routes to be something other than red. i like the black better
lt_oddball wrote:...You know that in all the multiplayer Risk games it always ends in a gridlock of three final players.
Obviously here one will stem from the UK/France side, the other most definitely from the soviet side. The third will have originated from the central german or balkan side.
At that point, the flank players have no direct way of hitting the opposite opponent, so naturally the central player will be kicked most of the time, and is sure to wither.
So an extra bonus for the player having West and East Germany and Central europe is quite necessary.
say, an extra +4 for this ? (to include Prussia in this would be too much to ask)
Call it a "Reichs" or "Heimat" bonus
pamoa wrote:About first page the only thing you have to do to help other people watching your thread is to change the image link
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pamoa wrote:If you are central player you know from begining you cannot wait and hope to resist in the center.
So it's imperative and historically acurate to attack first and the sooner the better.
So instead of this Heimat bonus which one would get only at the end of the game when it's too late.
pamoa wrote:You can either give an extra +1 to each central region or have 1 autodeploy army on each attacking territory (G1 C2 B1 E1 P5 B5).
It could be called hitlerian youth bonus.
pamoa wrote:I also think, like lt_oddball suggested, you should remove 1 western attack route.
Let's say W8>C2 which I could immagine is the less historically important/probable.
--------------------------------------------------------------Also, I think you can add the "hold any three stars" stars to important capitols in the east :
Budapest, Bukarest, Prague, Warschau, koenigsberg.
---------------------------------------------------------Shouldn't the N1 star be moved to N6 (Milan!) ? and the W6 star moved to W7 (Muenchen) ?
------------------------------------------------------------So an extra bonus for the player having West and East Germany and Central europe is quite necessary.
say, an extra +4 for this ? (to include Prussia in this would be too much to ask)
--------------------------------------could you try to put the army circle numbers of the siegfried zone back in the main map, and move the siegfried land markers (S4, S5, etc) in the minimap ?
Maybe it can juuuust work fine.
The benefit is that you have the map armies overview in a single glance.
Only when you want to plan attacks (which you have to do carefully anyway) you have to look on the minimap.Barbarus hic ego sum, quia non intellegor ulli.
lt_oddball
----------------------------------------pamoa
I'm not sure you should go that way.
If you are central player you know from begining you cannot wait and hope to resist in the center.
So it's imperative and historically acurate to attack first and the sooner the better.
So instead of this Heimat bonus which one would get only at the end of the game when it's too late.
You can either give an extra +1 to each central region or have 1 autodeploy army on each attacking territory (G1 C2 B1 E1 P5 B5).
It could be called hitlerian youth bonus.
I also think, like lt_oddball suggested, you should remove 1 western attack route.
Let's say W8>C2 which I could immagine is the less historically important/probable.
l
by Androidz on Fri Aug 08, 2008 2:41 pm
I dont think B1 Should be able to attack N2 in italy. But C2 should be able to attack N2 in italy and N1
by Androidz on Fri Aug 08, 2008 8:42 pm
it dont look good + The yellow continent has so many borders already
qwert wrote:by Androidz on Fri Aug 08, 2008 8:42 pm
it dont look good + The yellow continent has so many borders already
Its look that you not good in bonuses,its easy to put attack road,when these territory is all ready need to defend,so with these attack these country not lost nothing,because you must defent from other side all ready,From other side you open one part of map for game,because without these attack,Ittaly will be lock and most vanted Country on map.
I think you missread what i said. Italy is attackable from 2 places from Red Continent. But not from yellow.
But yes im not good with bonus:D
qwert wrote:I think you missread what i said. Italy is attackable from 2 places from Red Continent. But not from yellow.
But yes im not good with bonus:D
No they not attacabile:
North Italy attack borders
V4-N6 bouth way
WTF-N4 one way
B1-N2 bouth way
If you use my suggestion it is attackable from C1 or whatever its named. I didint state it that way now. But just ignore me if i post 3 msg after echoter map makers seem to hate me:D
qwert wrote:If you use my suggestion it is attackable from C1 or whatever its named. I didint state it that way now. But just ignore me if i post 3 msg after echoter map makers seem to hate me:D
Now you confused me.Its not possible to atatck Nort Italy from C1.
ill try to say it again confused some of the terretories togheter. As i said i dont like the B1 and N2 can bothway attack.
In fact i think you should n2 Oneway attack B1 and make C2 one way attack N2 and N1. Or Bothway attack.
Did it become more clear?
qwert wrote:ill try to say it again confused some of the terretories togheter. As i said i dont like the B1 and N2 can bothway attack.
In fact i think you should n2 Oneway attack B1 and make C2 one way attack N2 and N1. Or Bothway attack.
Did it become more clear?
I dont get clear why you dont like B1-N2 bouth way attack.B1 is all ready open for attack with C2,and C2 is all ready connected with w7 and w8(in circle).
Well i tought that C2 could be a border people can deploy troops on.
Why i dont like b1-n2? i dont think it looks good:D And i think it will be much better to use c2. But you diside your the mastermind here. I cant see any1 else complaining so its probbably just me.
qwert wrote:Well i tought that C2 could be a border people can deploy troops on.
Why i dont like b1-n2? i dont think it looks good:D And i think it will be much better to use c2. But you diside your the mastermind here. I cant see any1 else complaining so its probbably just me.
Its not good that C2 will be only Central attack to Western Front,if you take C2,then you will lock Nort Italy and only left G1-W2 to penetrate into Western Front,and that why is good to have more attack terittory,if you understand what Ittodbal mean,and what i apply.
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