What if there was a snow path between Ds11 and the Airport Helipad if i move the river slightly.

Moderator: Cartographers
Skittles! wrote:This is still going on? Wow.
cairnswk wrote:yeti_c wrote:Hmmmmmmmmmmmmmmm...
2008-12-22 23:25:22 - Incandenza: you know what would really kick these last few games in the ass? tweaking the xml so the anti-aircraft can bombard the "named" starting points
C.
Do you think that needs to happen as well as something else perhaps?
yeti_c wrote:it does mean that people could get removed from the game...
C.
Incandenza wrote:yeti_c wrote:it does mean that people could get removed from the game...
C.
That's the main thing, and I think it's a much better solution than trying to guilt people into ending the game...![]()
One thing, tho... you might want to just PM all the remaining players in both games and let them know exactly when/if this xml change goes live.
<?xml version="1.0" encoding="iso-8859-1"?>
<map>
<title>Das Schloß</title>
<smallwidth>600</smallwidth>
<smallheight>600</smallheight>
<largewidth>750</largewidth>
<largeheight>750</largeheight>
<filetype>jpg</filetype>
<!-- Start positions -->
<positions>
<position> <!-- Start player 1-->
<territory>Philby</territory>
<territory>K1</territory>
<territory>Obl. Hans</territory>
<territory>Soldatenschlafzimmer C</territory>
</position>
<position> <!-- Start player 2-->
<territory>Jones</territory>
<territory>K2</territory>
<territory>Hpt. Karl</territory>
<territory>Soldatenschlafzimmer B</territory>
</position>
<position> <!-- Start player 3-->
<territory>Smith</territory>
<territory>K3</territory>
<territory>Pvt. Gus</territory>
<territory>Soldatenschlafzimmer A</territory>
</position>
<position> <!-- Start player 4-->
<territory>Neal</territory>
<territory>K4</territory>
<territory>Hpt. Vim</territory>
<territory>Das W.C.</territory>
</position>
<position> <!-- Start player 5-->
<territory>Mills</territory>
<territory>K5</territory>
<territory>Pvt. Otto</territory>
<territory>Lagerraum A</territory>
</position>
<position> <!-- Start player 6-->
<territory>Timms</territory>
<territory>K6</territory>
<territory>Pvt. Max</territory>
<territory>Lagerraum B</territory>
</position>
<position> <!-- Start player 7-->
<territory>Yves</territory>
<territory>K7</territory>
<territory>Pvt. Dax</territory>
<territory>Speiseraum</territory>
</position>
<position> <!-- Start player 8-->
<territory>Casey</territory>
<territory>K8</territory>
<territory>Pvt. Wes</territory>
<territory>Haupstitz A</territory>
</position>
</positions>
<!-- End Start Positions -->
<!-- Objective -->
<objective>
<name>For the Win</name>
<components>
<territory>Escape Flugzeuge</territory>
<territory>Funkraum</territory>
<territory>Kom. Wilhelm</territory>
<territory>Munitionsraum</territory>
</components>
</objective>
<!-- End objective -->
<!-- Start continents -->
<continent>
<name>Flughafen</name>
<bonus>7</bonus>
<components>
<territory>Escape Flugzeuge</territory>
<territory>Runway</territory>
<territory>Taxiway</territory>
<territory>Helipad C</territory>
<territory>Hangar</territory>
<territory>Tower</territory>
<territory>Offiziere</territory>
<territory>K1</territory>
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<territory>K4</territory>
<territory>K5</territory>
<territory>K6</territory>
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<territory>K8</territory>
<territory>Wache In</territory>
<territory>Wache Aus</territory>
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<overrides>
<override>3 Flughafen</override>
<override>6 Flughafen</override>
<override>9 Flughafen</override>
<override>12 Flughafen</override>
<override>15 Flughafen</override>
</overrides>
</continent>
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<territory>Helipad A</territory>
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<territory>Hpt. Karl</territory>
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<territory>Kontrol 4</territory>
<territory>Bus Schuppen</territory>
<territory>Militärlager</territory>
<territory>Markt</territory>
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<overrides>
<override>3 Dorf</override>
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<override>9 Dorf</override>
<override>12 Dorf</override>
<override>15 Dorf</override>
<override>18 Dorf</override>
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</continent>
<continent>
<name>Das Schloß</name>
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<components>
<territory>Kontrol 2</territory>
<territory>Kontrol 3</territory>
<territory>Soldatenschlafzimmer A</territory>
<territory>Soldatenschlafzimmer B</territory>
<territory>Soldatenschlafzimmer C</territory>
<territory>Das W.C.</territory>
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<territory>Haupstitz A</territory>
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<continent>
<name>Cable Cars</name>
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<territory>DC 5</territory>
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<territory>Kontrol 4</territory>
</components>
</continent>
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<name>Roads</name>
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<name>Batteries</name>
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<territory>CP1</territory>
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<!-- End of Continents -->
<!-- Start of other bonuses -->
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<territory>Escape Flugzeuge</territory>
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<territory>Wache Aus</territory>
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<override>3 Flughafen</override>
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<territory>Escape Flugzeuge</territory>
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<territory>Offiziere</territory>
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<override>3 Flughafen</override>
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<territory>Escape Flugzeuge</territory>
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<territory>Escape Flugzeuge</territory>
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<territory>Bus Schuppen</territory>
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<!-- Start drop position bonuses -->
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<smally>448</smally>
<largex>130</largex>
<largey>553</largey>
</coordinates>
<neutral>1</neutral>
</territory>
<territory>
<name>S2</name>
<borders>
<border>CP2</border>
</borders>
<coordinates>
<smallx>194</smallx>
<smally>469</smally>
<largex>243</largex>
<largey>580</largey>
</coordinates>
<neutral>1</neutral>
</territory>
<!-- End Smith -->
<!-- Start Neal -->
<territory>
<name>Neal</name>
<borders>
<border>N1</border>
</borders>
<coordinates>
<smallx>40</smallx>
<smally>466</smally>
<largex>50</largex>
<largey>575</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>N1</name>
<borders>
<border>N2</border>
</borders>
<coordinates>
<smallx>136</smallx>
<smally>470</smally>
<largex>170</largex>
<largey>581</largey>
</coordinates>
<neutral>1</neutral>
</territory>
<territory>
<name>N2</name>
<borders>
<border>CP2</border>
</borders>
<coordinates>
<smallx>219</smallx>
<smally>491</smally>
<largex>274</largex>
<largey>608</largey>
</coordinates>
<neutral>1</neutral>
</territory>
<!-- End Neal -->
<!-- Start Mills -->
<territory>
<name>Mills</name>
<borders>
<border>M1</border>
</borders>
<coordinates>
<smallx>10</smallx>
<smally>495</smally>
<largex>13</largex>
<largey>613</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>M1</name>
<borders>
<border>M2</border>
</borders>
<coordinates>
<smallx>107</smallx>
<smally>479</smally>
<largex>134</largex>
<largey>593</largey>
</coordinates>
<neutral>1</neutral>
</territory>
<territory>
<name>M2</name>
<borders>
<border>CP3</border>
</borders>
<coordinates>
<smallx>204</smallx>
<smally>516</smally>
<largex>254</largex>
<largey>638</largey>
</coordinates>
<neutral>1</neutral>
</territory>
<!-- End Mills -->
<!-- Start Timms -->
<territory>
<name>Timms</name>
<borders>
<border>T1</border>
</borders>
<coordinates>
<smallx>40</smallx>
<smally>528</smally>
<largex>51</largex>
<largey>653</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>T1</name>
<borders>
<border>T2</border>
</borders>
<coordinates>
<smallx>120</smallx>
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<largex>150</largex>
<largey>630</largey>
</coordinates>
<neutral>1</neutral>
</territory>
<territory>
<name>T2</name>
<borders>
<border>CP3</border>
</borders>
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<smallx>235</smallx>
<smally>533</smally>
<largex>294</largex>
<largey>661</largey>
</coordinates>
<neutral>1</neutral>
</territory>
<!-- End Timms -->
<!-- Start Yves -->
<territory>
<name>Yves</name>
<borders>
<border>Y1</border>
</borders>
<coordinates>
<smallx>9</smallx>
<smally>549</smally>
<largex>13</largex>
<largey>679</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Y1</name>
<borders>
<border>Y2</border>
</borders>
<coordinates>
<smallx>109</smallx>
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<largex>136</largex>
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</coordinates>
<neutral>1</neutral>
</territory>
<territory>
<name>Y2</name>
<borders>
<border>CP4</border>
</borders>
<coordinates>
<smallx>204</smallx>
<smally>554</smally>
<largex>255</largex>
<largey>687</largey>
</coordinates>
<neutral>1</neutral>
</territory>
<!-- End Yves -->
<!-- Start Casey -->
<territory>
<name>Casey</name>
<borders>
<border>C1</border>
</borders>
<coordinates>
<smallx>71</smallx>
<smally>565</smally>
<largex>90</largex>
<largey>697</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>C1</name>
<borders>
<border>C2</border>
</borders>
<coordinates>
<smallx>133</smallx>
<smally>560</smally>
<largex>167</largex>
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</coordinates>
<neutral>1</neutral>
</territory>
<territory>
<name>C2</name>
<borders>
<border>CP4</border>
</borders>
<coordinates>
<smallx>245</smallx>
<smally>565</smally>
<largex>307</largex>
<largey>700</largey>
</coordinates>
<neutral>1</neutral>
</territory>
<!-- End Casey -->
<!-- Start Checkpoints -->
<territory>
<name>CP1</name>
<borders>
<border>Pvt. Rip</border>
</borders>
<coordinates>
<smallx>331</smallx>
<smally>488</smally>
<largex>415</largex>
<largey>603</largey>
</coordinates>
<neutral>6</neutral>
</territory>
<territory>
<name>CP2</name>
<borders>
<border>Pvt. Rip</border>
<border>Pvt. Gerd</border>
</borders>
<coordinates>
<smallx>282</smallx>
<smally>508</smally>
<largex>350</largex>
<largey>631</largey>
</coordinates>
<neutral>6</neutral>
</territory>
<territory>
<name>CP3</name>
<borders>
<border>Pvt. Gerd</border>
<border>Pvt. Sven</border>
</borders>
<coordinates>
<smallx>340</smallx>
<smally>537</smally>
<largex>425</largex>
<largey>666</largey>
</coordinates>
<neutral>6</neutral>
</territory>
<territory>
<name>CP4</name>
<borders>
<border>Pvt. Sven</border>
</borders>
<coordinates>
<smallx>292</smallx>
<smally>560</smally>
<largex>366</largex>
<largey>695</largey>
</coordinates>
<neutral>6</neutral>
</territory>
<!-- End Checkpoints -->
<!-- Start Das Schloß -->
<territory>
<name>Kontrol 2</name>
<borders>
<border>Soldatenschlafzimmer C</border>
<border>Kontrol 3</border>
<border>Quad D</border>
</borders>
<coordinates>
<smallx>184</smallx>
<smally>250</smally>
<largex>230</largex>
<largey>306</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Soldatenschlafzimmer C</name>
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<border>Quad D</border>
<border>Soldatenschlafzimmer B</border>
<border>Kontrol 2</border>
</borders>
<coordinates>
<smallx>150</smallx>
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<largex>189</largex>
<largey>298</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Soldatenschlafzimmer B</name>
<borders>
<border>Quad D</border>
<border>Soldatenschlafzimmer C</border>
<border>Soldatenschlafzimmer A</border>
</borders>
<coordinates>
<smallx>120</smallx>
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</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Soldatenschlafzimmer A</name>
<borders>
<border>Quad C</border>
<border>Soldatenschlafzimmer B</border>
<border>Das W.C.</border>
</borders>
<coordinates>
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</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Das W.C.</name>
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<border>Lagerraum A</border>
<border>Soldatenschlafzimmer A</border>
</borders>
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<smallx>60</smallx>
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</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Lagerraum A</name>
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<border>Quad C</border>
<border>Das W.C.</border>
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<coordinates>
<smallx>60</smallx>
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</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Lagerraum B</name>
<borders>
<border>Lagerraum A</border>
<border>Speiseraum</border>
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</borders>
<coordinates>
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</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Speiseraum</name>
<borders>
<border>Lagerraum B</border>
<border>Quad A</border>
</borders>
<coordinates>
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<largex>76</largex>
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</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Lagerraum C</name>
<borders>
<border>Quad A</border>
<border>Munitionsraum</border>
</borders>
<coordinates>
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</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Quad A</name>
<borders>
<border>Helipad B</border>
<border>Quad B</border>
<border>Quad C</border>
<border>Speiseraum</border>
<border>Lagerraum B</border>
<border>Lagerraum C</border>
</borders>
<coordinates>
<smallx>87</smallx>
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</coordinates>
<neutral>6</neutral>
</territory>
<territory>
<name>Quad B</name>
<borders>
<border>Helipad B</border>
<border>Quad A</border>
<border>Quad D</border>
<border>Haupstitz B</border>
</borders>
<coordinates>
<smallx>151</smallx>
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<largex>190</largex>
<largey>199</largey>
</coordinates>
<neutral>6</neutral>
</territory>
<territory>
<name>Quad C</name>
<borders>
<border>Helipad B</border>
<border>Quad A</border>
<border>Quad D</border>
<border>Soldatenschlafzimmer A</border>
<border>Lagerraum A</border>
</borders>
<coordinates>
<smallx>87</smallx>
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</coordinates>
<neutral>6</neutral>
</territory>
<territory>
<name>Quad D</name>
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<border>Helipad B</border>
<border>Quad C</border>
<border>Quad B</border>
<border>Soldatenschlafzimmer B</border>
<border>Soldatenschlafzimmer C</border>
<border>Kontrol 2</border>
<border>Kontrol 3</border>
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</borders>
<coordinates>
<smallx>152</smallx>
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</coordinates>
<neutral>6</neutral>
</territory>
<territory>
<name>Munitionsraum</name>
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<border>Lagerraum C</border>
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<smallx>145</smallx>
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</coordinates>
<neutral>6</neutral>
</territory>
<territory>
<name>Funkraum</name>
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<border>Haupstitz B</border>
</borders>
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<smallx>184</smallx>
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</coordinates>
<neutral>6</neutral>
</territory>
<territory>
<name>Haupstitz B</name>
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<border>Quad B</border>
<border>Funkraum</border>
</borders>
<coordinates>
<smallx>181</smallx>
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</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Haupstitz A</name>
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<border>Quad D</border>
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</borders>
<coordinates>
<smallx>182</smallx>
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</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Kontrol 3</name>
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<border>Kontrol 2</border>
<border>Quad D</border>
<border>DC 1</border>
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<coordinates>
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</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Helipad B</name>
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<border>Helipad A</border>
<border>Helipad C</border>
<border>Quad A</border>
<border>Quad B</border>
<border>Quad C</border>
<border>Quad D</border>
<border>Philby</border>
<border>Jones</border>
<border>Smith</border>
<border>Neal</border>
<border>Mills</border>
<border>Timms</border>
<border>Yves</border>
<border>Casey</border>
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<coordinates>
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<smally>170</smally>
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</coordinates>
<neutral>2</neutral>
</territory>
<!-- End Das Schloß -->
<!-- Start Cable Cars -->
<territory>
<name>UC 1</name>
<borders>
<border>UC 2</border>
</borders>
<coordinates>
<smallx>365</smallx>
<smally>423</smally>
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</coordinates>
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</territory>
<territory>
<name>UC 2</name>
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<border>UC 3</border>
</borders>
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<smally>396</smally>
<largex>418</largex>
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</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>UC 3</name>
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<border>UC 4</border>
<border>DC 3</border>
</borders>
<coordinates>
<smallx>300</smallx>
<smally>365</smally>
<largex>376</largex>
<largey>451</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>UC 4</name>
<borders>
<border>UC 5</border>
</borders>
<coordinates>
<smallx>268</smallx>
<smally>337</smally>
<largex>336</largex>
<largey>416</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>UC 5</name>
<borders>
<border>Kontrol 2</border>
</borders>
<coordinates>
<smallx>231</smallx>
<smally>303</smally>
<largex>289</largex>
<largey>373</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>DC 1</name>
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<border>DC 2</border>
</borders>
<coordinates>
<smallx>252</smallx>
<smally>277</smally>
<largex>316</largex>
<largey>341</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>DC 2</name>
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<border>DC 3</border>
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<coordinates>
<smallx>289</smallx>
<smally>309</smally>
<largex>362</largex>
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</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>DC 3</name>
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<border>DC 4</border>
<border>UC 3</border>
</borders>
<coordinates>
<smallx>328</smallx>
<smally>343</smally>
<largex>411</largex>
<largey>424</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>DC 4</name>
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<border>DC 5</border>
</borders>
<coordinates>
<smallx>358</smallx>
<smally>368</smally>
<largex>449</largex>
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</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>DC 5</name>
<borders>
<border>Kontrol 4</border>
</borders>
<coordinates>
<smallx>390</smallx>
<smally>394</smally>
<largex>488</largex>
<largey>487</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<!-- End Cable Cars -->
<!-- Start Roads -->
<territory>
<name>R1</name>
<borders>
<border>R2</border>
</borders>
<coordinates>
<smallx>518</smallx>
<smally>357</smally>
<largex>648</largex>
<largey>440</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>R2</name>
<borders>
<border>R3</border>
<border>R1</border>
</borders>
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<smallx>523</smallx>
<smally>327</smally>
<largex>654</largex>
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</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>R3</name>
<borders>
<border>R4</border>
<border>R2</border>
</borders>
<coordinates>
<smallx>531</smallx>
<smally>282</smally>
<largex>664</largex>
<largey>346</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>R4</name>
<borders>
<border>R3</border>
<border>Wache In</border>
</borders>
<coordinates>
<smallx>545</smallx>
<smally>228</smally>
<largex>682</largex>
<largey>279</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>R5</name>
<borders>
<border>R6</border>
</borders>
<coordinates>
<smallx>577</smallx>
<smally>232</smally>
<largex>722</largex>
<largey>284</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>R6</name>
<borders>
<border>R5</border>
<border>R7</border>
</borders>
<coordinates>
<smallx>567</smallx>
<smally>271</smally>
<largex>709</largex>
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</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>R7</name>
<borders>
<border>R6</border>
<border>R8</border>
</borders>
<coordinates>
<smallx>557</smallx>
<smally>313</smally>
<largex>697</largex>
<largey>385</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>R8</name>
<borders>
<border>Militärlager</border>
<border>R7</border>
</borders>
<coordinates>
<smallx>567</smallx>
<smally>352</smally>
<largex>709</largex>
<largey>435</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<!-- End Roads -->
<!-- Start Dorf -->
<territory>
<name>Kontrol 4</name>
<borders>
<border>Wache Qwert</border>
</borders>
<coordinates>
<smallx>426</smallx>
<smally>414</smally>
<largex>533</largex>
<largey>511</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Wache Qwert</name>
<borders>
<border>Bus Schuppen</border>
<border>Kontrol 4</border>
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<smallx>484</smallx>
<smally>444</smally>
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</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Bus Schuppen</name>
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<border>R1</border>
<border>Wache Qwert</border>
<border>Kom. Wilhelm</border>
<border>Helipad A</border>
<border>Pvt. Max</border>
<border>Hpt. Karl</border>
<border>Pvt. Dax</border>
<border>Pvt. Otto</border>
<border>Militärlager</border>
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<coordinates>
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<smally>419</smally>
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</coordinates>
<neutral>6</neutral>
</territory>
<territory>
<name>Pvt. Otto</name>
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<border>Bus Schuppen</border>
<border>Militärlager</border>
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<smallx>566</smallx>
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<neutral>2</neutral>
</territory>
<territory>
<name>Pvt. Dax</name>
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<border>Bus Schuppen</border>
<border>Militärlager</border>
</borders>
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<smallx>544</smallx>
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</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Hpt. Karl</name>
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<border>Bus Schuppen</border>
<border>Militärlager</border>
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</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Pvt. Max</name>
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<border>Bus Schuppen</border>
<border>Militärlager</border>
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<coordinates>
<smallx>571</smallx>
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</territory>
<territory>
<name>Militärlager</name>
<borders>
<border>Pvt. Otto</border>
<border>Pvt. Dax</border>
<border>Hpt. Karl</border>
<border>Pvt. Max</border>
<border>Bus Schuppen</border>
<border>Helipad A</border>
</borders>
<coordinates>
<smallx>578</smallx>
<smally>451</smally>
<largex>723</largex>
<largey>558</largey>
</coordinates>
<neutral>6</neutral>
</territory>
<territory>
<name>Kom. Wilhelm</name>
<borders>
<border>Bus Schuppen</border>
<border>Markt</border>
</borders>
<coordinates>
<smallx>520</smallx>
<smally>496</smally>
<largex>652</largex>
<largey>614</largey>
</coordinates>
<neutral>6</neutral>
</territory>
<territory>
<name>Helipad A</name>
<borders>
<border>Militärlager</border>
<border>Bus Schuppen</border>
<border>Markt</border>
<border>Inn</border>
<border>Helipad B</border>
<border>Helipad C</border>
<border>Philby</border>
<border>Jones</border>
<border>Smith</border>
<border>Neal</border>
<border>Mills</border>
<border>Timms</border>
<border>Yves</border>
<border>Casey</border>
</borders>
<coordinates>
<smallx>558</smallx>
<smally>562</smally>
<largex>700</largex>
<largey>699</largey>
</coordinates>
<neutral>12</neutral>
</territory>
<territory>
<name>Pvt. Wes</name>
<borders>
<border>Markt</border>
<border>Inn</border>
</borders>
<coordinates>
<smallx>518</smallx>
<smally>537</smally>
<largex>649</largex>
<largey>665</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Hpt. Vim</name>
<borders>
<border>Markt</border>
<border>Inn</border>
</borders>
<coordinates>
<smallx>492</smallx>
<smally>554</smally>
<largex>616</largex>
<largey>687</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Pvt. Gus</name>
<borders>
<border>Markt</border>
<border>Inn</border>
</borders>
<coordinates>
<smallx>464</smallx>
<smally>521</smally>
<largex>580</largex>
<largey>645</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Obl. Hans</name>
<borders>
<border>Markt</border>
<border>Inn</border>
</borders>
<coordinates>
<smallx>437</smallx>
<smally>533</smally>
<largex>547</largex>
<largey>659</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>AA</name>
<borders>
<border>Inn</border>
<border>Pvt. Sven</border>
<border>Philby</border>
<border>Jones</border>
<border>Smith</border>
<border>Neal</border>
<border>Mills</border>
<border>Timms</border>
<border>Yves</border>
<border>Casey</border>
</borders>
<bombardments>
<bombardment>P1</bombardment>
<bombardment>P2</bombardment>
<bombardment>J1</bombardment>
<bombardment>J2</bombardment>
<bombardment>S1</bombardment>
<bombardment>S2</bombardment>
<bombardment>N1</bombardment>
<bombardment>N2</bombardment>
<bombardment>M1</bombardment>
<bombardment>M2</bombardment>
<bombardment>T1</bombardment>
<bombardment>T2</bombardment>
<bombardment>Y1</bombardment>
<bombardment>Y2</bombardment>
<bombardment>C1</bombardment>
<bombardment>C2</bombardment>
</bombardments>
<coordinates>
<smallx>391</smallx>
<smally>564</smally>
<largex>489</largex>
<largey>699</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
<territory>
<name>AB</name>
<borders>
<border>Inn</border>
<border>Pvt. Gerd</border>
<border>Philby</border>
<border>Jones</border>
<border>Smith</border>
<border>Neal</border>
<border>Mills</border>
<border>Timms</border>
<border>Yves</border>
<border>Casey</border>
</borders>
<bombardments>
<bombardment>P1</bombardment>
<bombardment>P2</bombardment>
<bombardment>J1</bombardment>
<bombardment>J2</bombardment>
<bombardment>S1</bombardment>
<bombardment>S2</bombardment>
<bombardment>N1</bombardment>
<bombardment>N2</bombardment>
<bombardment>M1</bombardment>
<bombardment>M2</bombardment>
<bombardment>T1</bombardment>
<bombardment>T2</bombardment>
<bombardment>Y1</bombardment>
<bombardment>Y2</bombardment>
<bombardment>C1</bombardment>
<bombardment>C2</bombardment>
</bombardments>
<coordinates>
<smallx>408</smallx>
<smally>527</smally>
<largex>510</largex>
<largey>653</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
<territory>
<name>AC</name>
<borders>
<border>Markt</border>
<border>Pvt. Rip</border>
<border>Philby</border>
<border>Jones</border>
<border>Smith</border>
<border>Neal</border>
<border>Mills</border>
<border>Timms</border>
<border>Yves</border>
<border>Casey</border>
</borders>
<bombardments>
<bombardment>P1</bombardment>
<bombardment>P2</bombardment>
<bombardment>J1</bombardment>
<bombardment>J2</bombardment>
<bombardment>S1</bombardment>
<bombardment>S2</bombardment>
<bombardment>N1</bombardment>
<bombardment>N2</bombardment>
<bombardment>M1</bombardment>
<bombardment>M2</bombardment>
<bombardment>T1</bombardment>
<bombardment>T2</bombardment>
<bombardment>Y1</bombardment>
<bombardment>Y2</bombardment>
<bombardment>C1</bombardment>
<bombardment>C2</bombardment>
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<coordinates>
<smallx>402</smallx>
<smally>478</smally>
<largex>503</largex>
<largey>591</largey>
</coordinates>
<neutral>2</neutral>
<bonus>1</bonus>
</territory>
<territory>
<name>Wache Dim</name>
<borders>
<border>Markt</border>
<border>Kontrol 1</border>
</borders>
<coordinates>
<smallx>432</smallx>
<smally>467</smally>
<largex>539</largex>
<largey>578</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Kontrol 1</name>
<borders>
<border>Wache Dim</border>
<border>UC 1</border>
</borders>
<coordinates>
<smallx>406</smallx>
<smally>439</smally>
<largex>508</largex>
<largey>543</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Markt</name>
<borders>
<border>Helipad A</border>
<border>Obl. Hans</border>
<border>Pvt. Gus</border>
<border>Hpt. Vim</border>
<border>Pvt. Wes</border>
<border>Pvt. Gerd</border>
<border>Pvt. Rip</border>
<border>Wache Dim</border>
<border>AC</border>
<border>Inn</border>
<border>Kom. Wilhelm</border>
</borders>
<coordinates>
<smallx>470</smallx>
<smally>493</smally>
<largex>588</largex>
<largey>610</largey>
</coordinates>
<neutral>6</neutral>
</territory>
<territory>
<name>Inn</name>
<borders>
<border>Helipad A</border>
<border>Obl. Hans</border>
<border>Pvt. Gus</border>
<border>Hpt. Vim</border>
<border>Pvt. Wes</border>
<border>Pvt. Gerd</border>
<border>Pvt. Sven</border>
<border>AB</border>
<border>AA</border>
<border>Markt</border>
</borders>
<coordinates>
<smallx>439</smallx>
<smally>561</smally>
<largex>549</largex>
<largey>695</largey>
</coordinates>
<neutral>6</neutral>
</territory>
<territory>
<name>Pvt. Rip</name>
<borders>
<border>CP1</border>
<border>CP2</border>
<border>Markt</border>
<border>Pvt. Gerd</border>
<border>AC</border>
</borders>
<coordinates>
<smallx>353</smallx>
<smally>504</smally>
<largex>442</largex>
<largey>624</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Pvt. Gerd</name>
<borders>
<border>AB</border>
<border>CP2</border>
<border>CP3</border>
<border>Pvt. Sven</border>
<border>Pvt. Rip</border>
<border>Markt</border>
<border>Inn</border>
</borders>
<coordinates>
<smallx>381</smallx>
<smally>520</smally>
<largex>477</largex>
<largey>644</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Pvt. Sven</name>
<borders>
<border>AA</border>
<border>CP3</border>
<border>CP4</border>
<border>Pvt. Gerd</border>
<border>Inn</border>
</borders>
<coordinates>
<smallx>363</smallx>
<smally>553</smally>
<largex>454</largex>
<largey>685</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<!-- End Dorf -->
<!-- Start Flughafen -->
<territory>
<name>Wache In</name>
<borders>
<border>Offiziere</border>
<border>Tower</border>
<border>K1</border>
<border>K2</border>
<border>K3</border>
<border>K4</border>
<border>K5</border>
<border>K6</border>
<border>K7</border>
<border>K8</border>
</borders>
<coordinates>
<smallx>494</smallx>
<smally>213</smally>
<largex>618</largex>
<largey>260</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Wache Aus</name>
<borders>
<border>Hangar</border>
<border>K1</border>
<border>K2</border>
<border>K3</border>
<border>K4</border>
<border>K5</border>
<border>K6</border>
<border>K7</border>
<border>K8</border>
<border>R5</border>
</borders>
<coordinates>
<smallx>580</smallx>
<smally>171</smally>
<largex>725</largex>
<largey>208</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Offiziere</name>
<borders>
<border>Wache In</border>
</borders>
<coordinates>
<smallx>450</smallx>
<smally>218</smally>
<largex>563</largex>
<largey>266</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Tower</name>
<borders>
<border>Wache In</border>
</borders>
<coordinates>
<smallx>398</smallx>
<smally>221</smally>
<largex>499</largex>
<largey>270</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Hangar</name>
<borders>
<border>Wache Aus</border>
<border>Taxiway</border>
<border>Helipad C</border>
</borders>
<coordinates>
<smallx>491</smallx>
<smally>146</smally>
<largex>614</largex>
<largey>176</largey>
</coordinates>
<neutral>6</neutral>
</territory>
<territory>
<name>Taxiway</name>
<borders>
<border>Hangar</border>
<border>Runway</border>
</borders>
<coordinates>
<smallx>569</smallx>
<smally>141</smally>
<largex>712</largex>
<largey>170</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Helipad C</name>
<borders>
<border>Hangar</border>
<border>Helipad A</border>
<border>Helipad B</border>
<border>Philby</border>
<border>Jones</border>
<border>Smith</border>
<border>Neal</border>
<border>Mills</border>
<border>Timms</border>
<border>Yves</border>
<border>Casey</border>
</borders>
<coordinates>
<smallx>434</smallx>
<smally>141</smally>
<largex>543</largex>
<largey>170</largey>
</coordinates>
<neutral>12</neutral>
</territory>
<territory>
<name>Runway</name>
<borders>
<border>Escape Flugzeuge</border>
<border>Taxiway</border>
</borders>
<coordinates>
<smallx>564</smallx>
<smally>113</smally>
<largex>705</largex>
<largey>135</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Escape Flugzeuge</name>
<borders>
<border>Runway</border>
</borders>
<coordinates>
<smallx>488</smallx>
<smally>113</smally>
<largex>610</largex>
<largey>135</largey>
</coordinates>
<neutral>6</neutral>
</territory>
<territory>
<name>K1</name>
<borders>
<border>Wache Aus</border>
<border>Wache In</border>
</borders>
<coordinates>
<smallx>547</smallx>
<smally>187</smally>
<largex>684</largex>
<largey>228</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>K2</name>
<borders>
<border>Wache Aus</border>
<border>Wache In</border>
</borders>
<coordinates>
<smallx>524</smallx>
<smally>178</smally>
<largex>655</largex>
<largey>216</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>K3</name>
<borders>
<border>Wache Aus</border>
<border>Wache In</border>
</borders>
<coordinates>
<smallx>501</smallx>
<smally>187</smally>
<largex>627</largex>
<largey>228</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>K4</name>
<borders>
<border>Wache Aus</border>
<border>Wache In</border>
</borders>
<coordinates>
<smallx>478</smallx>
<smally>178</smally>
<largex>598</largex>
<largey>216</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>K5</name>
<borders>
<border>Wache Aus</border>
<border>Wache In</border>
</borders>
<coordinates>
<smallx>455</smallx>
<smally>187</smally>
<largex>569</largex>
<largey>228</largey>
</coordinates>
</territory>
<territory>
<name>K6</name>
<borders>
<border>Wache Aus</border>
<border>Wache In</border>
</borders>
<coordinates>
<smallx>432</smallx>
<smally>178</smally>
<largex>540</largex>
<largey>216</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>K7</name>
<borders>
<border>Wache Aus</border>
<border>Wache In</border>
</borders>
<coordinates>
<smallx>409</smallx>
<smally>187</smally>
<largex>512</largex>
<largey>228</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>K8</name>
<borders>
<border>Wache Aus</border>
<border>Wache In</border>
</borders>
<coordinates>
<smallx>386</smallx>
<smally>178</smally>
<largex>483</largex>
<largey>216</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<!-- End Flughafen -->
</map>
cairnswk wrote:I was however unaware that Qwert (heaven forbid that he would do such a thing) was pushing for a record.
Gozar
Warning: Maps designated as "Beta" might have unbalanced gameplay and undergo changes mid-game. Play at your own risk!
And as Incandenza said, I don't see how play can be "hurried." Especially after this comment:
2009-03-25 14:41:52 - qwert: sorry guys,but i want to see these game in TOP 20 LONGEST GAME
cairnswk wrote:All active players in these lasts two games have been advised that lackattack has been sent an altered xml for upload to enable these last two game to finish.
Shatners Bassoon wrote:*Taps fingers impatiently on desk
herschal wrote:ONce the last game is over, will this be re-quenched and put into beta?
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