Conquer Club

Das Schloß [QUENCHED #2]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: Das SchloSSV34(P55)

Postby Gilligan on Sun Jun 07, 2009 7:26 am

Incandenza wrote:So cairns, if you want someone to be mad at for the continuation of one of the two remaining games, it's Gilligan. He was faced with three options: he could do nothing, in which case I would win and the game would end (I had all 4 objectives), he could take all 4 objectives from me and try and win himself (very doable, as he has by quite a large margin the most armies, and it certainly would've made the game much more interesting, the end that much closer)... but instead he picked the third option, just take the lightest-held objective and ensure that the game will continue in its boring status quo for the foreseeable future.

Christ, could lack PLEASE just delete these games?


I did take the objectives... but a turn later cause qwert had a large army sitting in front of one of them... But then someone else took it away from me :-^ ;)
Image
User avatar
Captain Gilligan
 
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI

Re: Das SchloSSV34(P55)

Postby Incandenza on Mon Jun 15, 2009 7:46 pm

You're right, you did end up making your move. I would classify my interpretation of your actions at the time as "uncharitable", and I apologize...
THOTA: dingdingdingdingdingdingBOOM

Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
User avatar
Colonel Incandenza
 
Posts: 4949
Joined: Thu Oct 19, 2006 5:34 pm
Location: Playing Eschaton with a bucket of old tennis balls

Re: Das SchloSSV34(P55)

Postby onbekende on Tue Jun 16, 2009 8:44 am

just let the tiny player get away with your points >_>
Emperor of the Benelux
Founder of the Commonwealth of Planets
Founder and CEO of JF
User avatar
Captain onbekende
 
Posts: 1530
Joined: Fri Apr 14, 2006 10:19 am
Location: Belgium

Re: Das SchloSSV34(P55)

Postby Gilligan on Tue Jun 16, 2009 2:07 pm

Looks like in one round Game 2485015 will finally be over.
Image
User avatar
Captain Gilligan
 
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI

Re: Das SchloSSV34(P55)

Postby captainwalrus on Wed Jun 17, 2009 5:50 pm

What attacks the helicopter?
User avatar
Private 1st Class captainwalrus
 
Posts: 1018
Joined: Sun Nov 11, 2007 3:19 pm
Location: Finnmark

Re: Das Schloß V34(P55) - New possible Gameplay

Postby cairnswk on Wed Jun 17, 2009 6:05 pm

Image

captainwalrus wrote:What attacks the helicopter?


The helipad :roll: :!:
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia

Re: Das SchloSSV34(P55)

Postby MrBenn on Wed Jun 17, 2009 6:14 pm

I'm assuming that there are no more active games going on, as Cairns has asked me to put this map back into the main foundry for due diligence etc. etc.
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Das SchloSSV34(P55)

Postby samuelc812 on Wed Jun 17, 2009 6:17 pm

MrBenn wrote:I'm assuming that there are no more active games going on, as Cairns has asked me to put this map back into the main foundry for due diligence etc. etc.


There is one game still in progress, however it is pretty much finished ;)

Game 2485015
User avatar
Captain samuelc812
 
Posts: 2215
Joined: Sun Dec 30, 2007 6:56 am

Re: Das Schloß V34(P55) - New possible Gameplay

Postby captainwalrus on Wed Jun 17, 2009 6:24 pm

cairnswk wrote:Image

captainwalrus wrote:What attacks the helicopter?


The helipad :roll: :!:

Right, that makes scence, but umm.... That is not the map that is on the first post. I am very confused.
Edit: Why isn't this in the final forge?
User avatar
Private 1st Class captainwalrus
 
Posts: 1018
Joined: Sun Nov 11, 2007 3:19 pm
Location: Finnmark

Re: Das SchloSSV34(P55)

Postby neanderpaul14 on Wed Jun 17, 2009 6:36 pm

Gilligan wrote:Looks like in one round Game 2485015 will finally be over.



=D> =D> =D>

Yaaaaah. This is the only map I have yet to play and I can't wait for it's return.
Image
High score: 2724
/#163 on scoreboard/COLONEL
User avatar
Cook neanderpaul14
 
Posts: 1216
Joined: Wed Aug 06, 2008 3:52 pm
Location: "Always mystify, mislead and surprise the enemy if possible." - Thomas J. Jackson

Re: Das SchloSSV35(P64) Please discuss.

Postby Echospree on Wed Jun 17, 2009 6:52 pm

Why do we need TWO helicopters?
User avatar
Major Echospree
 
Posts: 169
Joined: Wed Feb 11, 2009 3:03 pm

Re: Das Schloß V34(P55) - New possible Gameplay

Postby cairnswk on Wed Jun 17, 2009 6:53 pm

captainwalrus wrote:... That is not the map that is on the first post. I am very confused.
Edit: Why isn't this in the final forge?

Map V35 is now in the first post. Sorry for that confusion captainwalrus :oops:
The map is not in final forge because i think it still needs to be discussed to ensure everything is OK, and also the ensure that it follows the standard stamping processes of the foundry.
Therefore I would say it needs re-stamping for gameplay, graphics, and xml (and the updated xml is not yet written).
I wouldn't want some to say that there was anything untoward going on with this map and its process, given the light of other discussions taking place. ;)
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia

Re: Das SchloSSV35(P64) Please discuss.

Postby cairnswk on Wed Jun 17, 2009 6:54 pm

Echospree wrote:Why do we need TWO helicopters?

So there is not a block-point where someone can hold the gameplay to ransom.
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia

Re: Das SchloSSV35(P64) Please discuss.

Postby neanderpaul14 on Wed Jun 17, 2009 7:14 pm

I'm just curious what happened to this map to cause it to be pulled from play?
Image
High score: 2724
/#163 on scoreboard/COLONEL
User avatar
Cook neanderpaul14
 
Posts: 1216
Joined: Wed Aug 06, 2008 3:52 pm
Location: "Always mystify, mislead and surprise the enemy if possible." - Thomas J. Jackson

Re: Das SchloSSV35(P64) Please discuss.

Postby cairnswk on Wed Jun 17, 2009 7:30 pm

neanderpaul14 wrote:I'm just curious what happened to this map to cause it to be pulled from play?

The gameplay of the objective was too flawed - not being able to knockout opponents and in any game. At large is was an experiment that failed, so it has to be fixed. :)
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia

Re: Das SchloSSV35(P64) Please discuss.

Postby Incandenza on Wed Jun 17, 2009 7:55 pm

And the last game is finally, officially over. Let the people rejoice.
THOTA: dingdingdingdingdingdingBOOM

Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
User avatar
Colonel Incandenza
 
Posts: 4949
Joined: Thu Oct 19, 2006 5:34 pm
Location: Playing Eschaton with a bucket of old tennis balls

Re: Das SchloSSV35(P64) Please discuss.

Postby cairnswk on Wed Jun 17, 2009 8:11 pm

Incandenza wrote:And the last game is finally, officially over. Let the people rejoice.

Yeah, they was dancin' and singin' and movin' to the groovin' :-({|=
And just when it hit me somebody turned around and shouted
Play that funky music white boy
Play that funky music right
Play that funky music white boy
Lay down the boogie and play that funky music till you die
Till you die
Oh ya, ya :-({|= \:D/ \:D/ \:D/
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia

Re: Das SchloSSV35(P64) Please discuss.

Postby onbekende on Thu Jun 18, 2009 1:47 am

unfare I didn't got that game >_>

Any reasoning behind which chopper can attack which chute? I would make te A for the top 4, the B for the bottum 4 or something (but then again, I am a very ordered personality)

rest seems fine, as all your work does anyway :D (yes I want in on another game of this :D)
Emperor of the Benelux
Founder of the Commonwealth of Planets
Founder and CEO of JF
User avatar
Captain onbekende
 
Posts: 1530
Joined: Fri Apr 14, 2006 10:19 am
Location: Belgium

Re: Das SchloSSV35(P64) Please discuss.

Postby pamoa on Thu Jun 18, 2009 2:11 am

this new version has already been discussed month ago while games were still running.
it should go live as it is for a beta test as the gameplay is so complex no one could says how it will really work
as now we have the beta feature we can change the gameplay while games are running
so we do not risk any situation like the one that just ended

go cairnswk, go
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
User avatar
Cadet pamoa
 
Posts: 1242
Joined: Sat Sep 01, 2007 3:18 am
Location: Confederatio Helvetica

Re: Das SchloSSV35(P64) Please discuss.

Postby Blitzaholic on Thu Jun 18, 2009 3:45 am

cairns, this may be a map that I would need to actually play a couple times, then i would be able to give you more feedback, ok

so, maybe get in out in beta and I will go play some on it, then will post back here if i see any concerns.
Image
User avatar
General Blitzaholic
 
Posts: 23050
Joined: Wed Aug 09, 2006 11:57 pm
Location: Apocalyptic Area

Re: Das SchloSSV35(P64) Please discuss.

Postby barterer2002 on Thu Jun 18, 2009 6:14 am

I tend to agree with pamona here, at this point I think that we need to see how it plays in a variety of settings.
Image
Image
User avatar
Sergeant barterer2002
 
Posts: 6311
Joined: Mon Jul 02, 2007 11:51 am

Re: Das SchloSSV35(P64) Please discuss.

Postby murphy16 on Thu Jun 18, 2009 7:57 am

Personally I do like the map, but I have to agree with Blitz, I would have to play it a couple times to give you more feedback. :D
Major murphy16
 
Posts: 973
Joined: Sun Feb 18, 2007 1:11 pm
4

Re: Das SchloSSV35(P64) Please discuss.

Postby cairnswk on Fri Jun 19, 2009 9:04 pm

I'm hearing you guys, but this still has to go through the stamp process.
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia

Re: Das SchloSSV35(P64) Please discuss.

Postby onbekende on Sat Jun 20, 2009 4:14 am

then its time to get out the fake stamps :D
Emperor of the Benelux
Founder of the Commonwealth of Planets
Founder and CEO of JF
User avatar
Captain onbekende
 
Posts: 1530
Joined: Fri Apr 14, 2006 10:19 am
Location: Belgium

Re: Das SchloSSV35(P64) Please discuss.

Postby captainwalrus on Sun Jun 21, 2009 12:59 pm

Wasn't there discussion between the version that was just taken down and version 35? Why isn't that enough, This should at least be a sticky with a graphics stamp, since the graphics haven't changed. It needs a new gameplay stamp, but it appears as if the changes were made to improve gameplay and that has been discussed.
User avatar
Private 1st Class captainwalrus
 
Posts: 1018
Joined: Sun Nov 11, 2007 3:19 pm
Location: Finnmark

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users