
1) add some kind of 'highest rank attained' indicator
2) add an area listing 'remaining points needed until promotion/next rank'
3) not sure if this would cause more problems than it would solve, but was thinking of suggesting an option to "drop" from an active game. This might help speed some games up where someone knows they will be gone for an extended period of time and will miss their turns... allowing them to 'surrender' would allow the rest of the game to continue without the usual 24 hr (x 3 days) deadbeat period. Not really a 'BOB' suggestion but tossing it out there nonetheless.
4) this may be FAR too data intensive, but an option to 'record' the game by taking snapshots of each turn. Ideally, it would be locally based (as opposed to server based, to save space) and have an option to 'record' the game by taking snapshots between each turn. This would allow people to look 'graphically' at what happened, but more importantly allow folks to go back and 'study' their gameplay (like watching the 'tape' of your football game from the day before to learn your lessons and improve). A lot of the folks I have had discussions with agree that this could be a very powerful function if feasible.
5) add a 'winning streak' (or in my case recently, a 'losing streak'...lol) tracker
6) could be redundant, but perhaps a 'my losses' section... something that gives the user a 'quick view' of what happened specifically to their army's/territories between turns (i.e. "UserXYZ: 3 armys lost -brazil (2), china (1); 1 territory lost -brazil)
Hope these are helpful!
-Cohiba