I agree that we can call it "fantasy", but its still a little different as there would be no gimmicks, different bonuses, gameplay, etc. If you broaden it up a bit, the AoR maps and several others fit that category, but i, personally, have the most fun in playing "normal risk maps", meaning: straightforward, no gimmicks, normal bonus, medium amount of territories, etc...
I hope I can still find one of my drafts, otherwise i'll have to make a new one. Usually theyre on the back of my papers i need in class
I'd be somewhat interested in creating a map, but just not working on it all the way. I can provide the idea, but im pretty sure i wont have the time or will to complete it all the way through the foundry, let alone i have any graphical skills! No, that would be too much effort to even learn it, and i know it wouldnt work out anyway

@Rj: Yes something like that. Although my continents are usually more like classic, not that close together, not that many sea connections, and stuff like that. Aditionally I sometimes try to make a connection like alaska-kamchatka on classic. It isnt always possibly but there are not that many maps who have something like that. It makes it feel more like a globe, and its actually more interesting for gameplay too.
@DiM: I have to agree with you on almost everything, but its a damn shame that it has to be perfect to have success, as opposed to, say LotR, as you mentioned before. The map may have a good gameplay, good bonuses, but isnt that enought o encouage people to play? I for one value the level of gameplay more than the graphics or theme, after all, thats what the game is about, right? If you are right in your assumption, its depressing... because i'd hope to see people with the same valuation as me, play a map just for the gameplay! (in my case: no gimmicks

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Thats basically the purpose of this thread, to se whether there are people who like what i just explained... if enough interest, and someone can pick it up.. all the better
