HighlanderAttack wrote:I think this would be better if you put a cap on the losing. For example--the most points you could lose is 25 or 28 Something like that. You start getting up in the 30s when other players are only losing 10-12 and they gain a 75% advantage. Something to think about.
I have to be considered one of the best on this map and I only win at a 66% win rate.
Other maps that you do this for you have to consider 60% as the factor of a good player in a one vs one--that is actually very good. 55% is good.
If you factor those numbers in to make things fair you have to cap it.
Just a thought for the future of this series if you continue it.
Great idea though
Yeah, I think that might be the basis of an idea.
Points won = (8 + (actual points won)*0.60)/20
This still fulfils the original goal of rewarding one for beating a higher-ranked player, but the difference is much less, to account for the huge luck factor in 1v1 games. The correction factor is HA's 60%, and a constant of 8 is added so that it still returns the intuitive value of 20 for equal ranked players.