Game #23143679: 4 Players,
Doubles,
No Spoils,
Sequential,
Unlimited,
Fog,
Trench
Clans Tournament:
2024 [Mar] [CC14] ACES vs FALL Label: R2 Aces Home
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 4
- Game Type
- Doubles
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Unlimited
- Fog of War
- Yes
- Trench Warfare
- Yes
- Round Limit
- None
- Round Length
- 24 Hours
4 |
|
Doubles |
In a Doubles games, pairs of two players team up against other teams. The last team alive wins. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
No Spoils |
There are no 'spoils' in this game. |
Unlimited |
At the end of your turn you can reinforce as many times as you like between regions that are connected. |
Yes |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
Yes |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| Feudal Epic: | 128 Territories, 8 Continents, 1 Objectives, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2024-05-13 01:27:01 - detlef reinforced ? with 5 troops from ?
2024-05-13 01:27:20 - detlef reinforced ? with 11 troops from ?
2024-05-13 01:28:17 - detlef ended the turn
2024-05-13 05:54:26 - agentcom got bonus of 5 troops added to ?
2024-05-13 05:54:26 - agentcom got bonus of 5 troops added to ?
2024-05-13 05:54:26 - agentcom got bonus of 3 troops added to ?
2024-05-13 05:54:26 - agentcom received 4 troops for holding ?
2024-05-13 05:54:26 - agentcom received 4 troops for holding ?
2024-05-13 05:54:26 - agentcom received 11 troops for 33 regions
2024-05-13 05:54:34 - agentcom deployed 19 troops on ?
2024-05-13 05:54:35 - agentcom assaulted ? from ? and conquered it from detlef
2024-05-13 05:57:15 - agentcom reinforced ? with 5 troops from ?
2024-05-13 05:57:19 - agentcom reinforced ? with 5 troops from ?
2024-05-13 05:57:21 - agentcom reinforced ? with 3 troops from ?
2024-05-13 05:57:32 - agentcom ended the turn
2024-05-13 23:59:39 - Kingm got bonus of 5 troops added to ?
2024-05-13 23:59:39 - Kingm got bonus of 5 troops added to ?
2024-05-13 23:59:39 - Kingm got bonus of 3 troops added to ?
2024-05-13 23:59:39 - Kingm received 4 troops for holding ?
2024-05-13 23:59:39 - Kingm received 4 troops for holding ?
2024-05-13 23:59:39 - Kingm received 11 troops for 33 regions
2024-05-13 23:59:41 - Kingm deployed 19 troops on ?
2024-05-13 23:59:48 - Kingm reinforced ? with 3 troops from ?
2024-05-13 23:59:50 - Kingm reinforced ? with 5 troops from ?
2024-05-13 23:59:52 - Kingm reinforced ? with 5 troops from ?
2024-05-13 23:59:56 - Kingm ended the turn
2024-05-13 23:59:56 - Incrementing game to round 21
2024-05-14 04:13:45 - rousseau72 got bonus of 5 troops added to ?
2024-05-14 04:13:45 - rousseau72 got bonus of 5 troops added to ?
2024-05-14 04:13:45 - rousseau72 got bonus of 3 troops added to ?
2024-05-14 04:13:45 - rousseau72 received 4 troops for holding ?
2024-05-14 04:13:45 - rousseau72 received 4 troops for holding ?
2024-05-14 04:13:45 - rousseau72 received 9 troops for 28 regions
2024-05-14 04:13:48 - rousseau72 deployed 17 troops on ?
2024-05-14 04:14:02 - rousseau72 assaulted ? from ? and conquered it from detlef
2024-05-14 04:14:14 - rousseau72 ended the turn
2024-05-14 09:49:47 - detlef got bonus of 5 troops added to ?
2024-05-14 09:49:47 - detlef got bonus of 5 troops added to ?
2024-05-14 09:49:47 - detlef got bonus of 3 troops added to ?
2024-05-14 09:49:47 - detlef received 4 troops for holding ?
2024-05-14 09:49:47 - detlef received 4 troops for holding ?
2024-05-14 09:49:47 - detlef received 10 troops for 32 regions
2024-05-14 09:50:01 - detlef deployed 10 troops on ?
2024-05-14 09:50:08 - detlef deployed 8 troops on ?
2024-05-14 09:50:13 - detlef assaulted ? from ? and conquered it from rousseau72
2024-05-14 09:51:13 - detlef assaulted ? from ? and conquered it from agentcom
2024-05-14 09:52:28 - detlef reinforced ? with 5 troops from ?
2024-05-14 09:52:30 - detlef reinforced ? with 5 troops from ?
2024-05-14 09:52:53 - detlef reinforced ? with 11 troops from ?
2024-05-14 09:54:54 - detlef ended the turn
2024-04-15 10:48:45 - Kingm: gl and hf
2024-04-21 02:02:48 - agentcom: rousseau for Agent - he has 90 min left and I saw he dropped another of his games so Im taking it
2024-04-26 04:35:52 - detlef: Kingm for detlef, detlef is on vacation and will be gone for a week or 10 days or something, so I will be sitting his turns for him
2024-04-27 14:29:47 - detlef: Kingm for detlef
2024-04-29 04:24:17 - detlef: Kingm for detlef again
2024-05-08 10:11:29 - Kingm: traf, luke!!! I want to blame someone for not putting a round limit on this one, maybe its my fault, or maybe it's maybelline?
2024-05-09 11:08:50 - rousseau72: yeah there isnt a round limit so this wont end
2024-05-09 11:10:25 - rousseau72: ou guys understand the same thing we do that attacker advantage means its a disaster to advance into the enemy and suffer a big attack
2024-05-09 11:11:02 - rousseau72: i think we start over with a round limit this time - but the settings are pretty poor - did you really mean for this even with round limits?
2024-05-10 00:14:11 - TrafalgarLaw01: This was Kingm settings and he was very clear he wanted to play with no round limits
2024-05-10 23:03:00 - Kingm: lol traf :P
2024-05-10 23:05:47 - Kingm: rosseau, I agree that a new game with a round limit is probably the best way to end this one, and no, I always play my trench game with a round limit, but forget to even think about it until we wore in round 7 of this game and I realized that there was no
2024-05-10 23:06:03 - Kingm: limit on this game :(
2024-05-11 01:09:45 - rousseau72: unlimited trench with no limits! Sounds like World War 1 - and this one would probably take as long!
2024-05-11 01:10:33 - rousseau72: ok so lets reset it then. I think the others should agree as well though. Agent and Detleff - you guys agree?
2024-05-11 10:18:31 - detlef: i'm fine with a restart
2024-05-12 02:14:14 - agentcom: I was looking forward to seeing how you were going to end this :)
2024-05-12 02:14:34 - agentcom: Redo is fine with me. Winner takes both games?
2024-05-12 09:25:36 - Kingm: yeah, like if we loose then we would just move the stacks back to the castle or something, since its not allowed to dead beat, I will just talk with my clanleaders if its ok for us to do so, I would guess it would be, because I don't want to play this
2024-05-12 09:26:01 - Kingm: game unitil the website dies :P
2024-05-12 09:27:33 - Kingm: and yeah, me and detlef thought that if our war was close, but you wore like 1 game behind or something, you would just push the action and pray that we rolled bad, lol
2024-05-12 13:13:54 - detlef: It would be faster if the losers of the 2nd game actively suicided against each other in this one.
2024-05-12 15:03:28 - Kingm: invite sent
2024-05-12 15:04:33 - Kingm: and how would we suicide them? split into smaller stacks I guess, yeah ok, we can do it that way, will not be any faster anyhow since its trench lol
2024-05-12 15:46:23 - rousseau72: I had one game like this and it lasted almost a year lol
2024-05-12 15:47:12 - rousseau72: but ok, loser of the second game suicides this match. I want to see all players agree to that statement and we are all good
2024-05-12 16:07:07 - Kingm: looser of the 2.game (#23208576) suicides in this one and let other team win this one also
2024-05-12 22:52:38 - Kingm: or just: agreed (because that earlier was a horrible sentence from me lol)
2024-05-13 01:29:03 - detlef: agreed loser of the new game suicides in this one
2024-05-13 05:56:02 - agentcom: Sounds good. Suicide or just deadbeat (at least that's what I will do)
2024-05-13 07:45:03 - Kingm: neither team should deadbeat, I know it would save us time, but we could get in trouble then, db'ing is against site rules you know
2024-05-14 04:14:58 - rousseau72: id say at least just do the minimum turn - but no forts - stop taking each other
2024-05-14 11:09:53 - Kingm: detlef did not see the message until after his turn
2024-05-14 11:11:29 - Kingm: but we trust you either way, so if you want to take those 2 back and then when just deploy, thats fine with us, but the most fair thing would probably be for you guys to only take xeu10 back, and we have 1 "forward" position each, like it would be insane
2024-05-14 11:11:56 - Kingm: for either of us to continue attacking anyhow lol